Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces | Functions
omGraphicsTechnique.h File Reference
#include "omGraphicsMaterialsConfig.h"
#include "omGraphicsTechniqueUsage.h"
#include "omGraphicsShaderProgram.h"
#include "omGraphicsDeviceShaderProgram.h"
#include "omGraphicsShaderConfiguration.h"
#include "omGraphicsConstantSet.h"

Classes

class  om::graphics::materials::Technique
 A class that represents a kind of visual effect that uses an ordered series of techniquees. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::materials
 A namespace containing classes related to graphics materials and shaders.
 

Functions

 OM_RESOURCE_TYPE (om::graphics::materials::Technique, om::graphics::materials::Technique::RESOURCE_TYPE)
 

Function Documentation