Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces | Functions
omGraphicsShaderProgram.h File Reference
#include "omGraphicsMaterialsConfig.h"
#include "omGraphicsTechniqueUsage.h"
#include "omGraphicsShaderProgramSource.h"

Classes

class  om::graphics::materials::ShaderProgram
 A class that contains all information necessary to do a single rendering pass. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::materials
 A namespace containing classes related to graphics materials and shaders.
 

Functions

 OM_RESOURCE_TYPE (om::graphics::materials::ShaderProgram, om::graphics::materials::ShaderProgram::RESOURCE_TYPE)
 

Function Documentation