Om  1.0.0
A universal framework for multimedia simulation
Namespaces | Typedefs
omGraphicsMaterialsConfig.h File Reference
#include "../omGraphicsConfig.h"
#include "../omGraphicsBase.h"
#include "../omGraphicsTextures.h"
#include "../omGraphicsBuffers.h"
#include "../devices/omGraphicsContextObject.h"
#include "../devices/omGraphicsDeviceResource.h"
#include "../devices/omGraphicsContextCapabilities.h"

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::materials
 A namespace containing classes related to graphics materials and shaders.
 

Typedefs

typedef UInt32 om::graphics::materials::ShaderVariableLocation
 A type which represents the location of a shader variable within a linked shader program. More...
 
typedef UTF8String om::graphics::materials::ShaderSourceString
 The type of string to use to represent shader source code. More...
 
typedef UTF8StringBuffer om::graphics::materials::ShaderSourceStringBuffer