Om
1.0.0
A universal framework for multimedia simulation
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#include "omGraphicsDevicesConfig.h"
#include "omGraphicsUploadRequest.h"
#include "omGraphicsDownloadRequest.h"
Classes | |
class | om::graphics::devices::GraphicsContextObject |
The base class for objects that use a graphics context to do rendering. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::graphics | |
A namespace containing classes for hardware-based graphics rendering. | |
om::graphics::devices | |
A namespace that handles interfacing with hardware graphics devices. | |