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Om
1.0.0
A universal framework for multimedia simulation
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#include "base/omGraphicsBaseConfig.h"#include "base/omGraphicsBoundingCone.h"#include "base/omGraphicsViewport.h"#include "base/omGraphicsViewVolume.h"#include "base/omGraphicsTransformable.h"#include "base/omGraphicsRay.h"#include "base/omGraphicsAttributeType.h"#include "base/omGraphicsAttributeValue.h"#include "base/omGraphicsBlendFactor.h"#include "base/omGraphicsBlendFunction.h"#include "base/omGraphicsBlendMode.h"#include "base/omGraphicsDepthTest.h"#include "base/omGraphicsDepthMode.h"#include "base/omGraphicsStencilTest.h"#include "base/omGraphicsStencilAction.h"#include "base/omGraphicsStencilMode.h"#include "base/omGraphicsRasterMode.h"#include "base/omGraphicsRenderFlags.h"#include "base/omGraphicsRenderMode.h"#include "base/omGraphicsRenderModeMask.h"#include "base/omGraphicsRenderPass.h"#include "base/omGraphicsScissorTest.h"#include "base/omGraphicsRenderable.h"#include "base/omGraphicsRenderableFlags.h"Namespaces | |
| om | |
| The enclosing namespace for the entire Om library. | |
| om::graphics | |
| A namespace containing classes for hardware-based graphics rendering. | |
| om::graphics::base | |
| A namespace containing graphics base code. | |
1.8.11