Om
1.0.0
A universal framework for multimedia simulation
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Classes | |
class | om::graphics::base::AttributeValue |
A class that is used to store the value of a shader attribute of scalar, vector, or matrix types. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::graphics | |
A namespace containing classes for hardware-based graphics rendering. | |
om::graphics::base | |
A namespace containing graphics base code. | |