Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omGraphicsAttributeValue.h File Reference
#include "omGraphicsBaseConfig.h"
#include "omGraphicsAttributeType.h"

Classes

class  om::graphics::base::AttributeValue
 A class that is used to store the value of a shader attribute of scalar, vector, or matrix types. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::base
 A namespace containing graphics base code.