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Om
1.0.0
A universal framework for multimedia simulation
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#include "omGraphicsDevicesConfig.h"Classes | |
| class | om::graphics::devices::DeviceResource |
| A class that represents the base class for a hardware-based graphics device resource. More... | |
Namespaces | |
| om | |
| The enclosing namespace for the entire Om library. | |
| om::graphics | |
| A namespace containing classes for hardware-based graphics rendering. | |
| om::graphics::devices | |
| A namespace that handles interfacing with hardware graphics devices. | |
1.8.11