Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces | Functions
omGraphicsShaderProgramSource.h File Reference
#include "omGraphicsMaterialsConfig.h"
#include "omGraphicsShaderSource.h"
#include "omGraphicsShaderLanguage.h"
#include "omGraphicsShaderParameter.h"
#include "omGraphicsShaderBindingSet.h"

Classes

class  om::graphics::materials::ShaderProgramSource
 A class that represents the interface for a hardware-executed shading program. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::materials
 A namespace containing classes related to graphics materials and shaders.
 

Functions

 OM_RESOURCE_TYPE (om::graphics::materials::ShaderProgramSource, om::graphics::materials::ShaderProgramSource::RESOURCE_TYPE)
 

Function Documentation