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Om
1.0.0
A universal framework for multimedia simulation
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A namespace containing editor base code. More...
Classes | |
| class | EditorImages |
| A class that stores the user preferences for a collection of resource type editors. More... | |
| class | EditorModule |
| A class that encapsulates a collection of related ResourceTypeEditorManager objects. More... | |
| class | EditorPreferences |
| A class that stores the user preferences for a collection of resource type editors. More... | |
| class | EditorServices |
| A class that contains external services that a resource editor uses. More... | |
| class | EditorTypeFlags |
| A class that encapsulates the different boolean flags that an editor type can have. More... | |
| class | ResourceEditorManager |
| An interface for classes that manage editors for arbitrary resource types. More... | |
| class | ResourceTypeEditor |
| An interface for classes that use a GUI to edit an instance of a resource type. More... | |
| class | ResourceTypeEditorFactory |
| An interface for classes that creates editors for a resource type. More... | |
| class | SpatialObject |
| An interface that provides a spatial representation for a resource object. More... | |
| class | SpatialObjectFlags |
| A class that encapsulates the different boolean flags that an spatial object can have. More... | |
| class | TypeMenu |
| A class that manages a hierarchical menu organized by resource categories, types, and subtypes. More... | |
A namespace containing editor base code.
1.8.11