Om
1.0.0
A universal framework for multimedia simulation
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A class that stores the user preferences for a collection of resource type editors. More...
#include <omEditorImages.h>
Public Types | |
enum | Type { TYPES, RESOURCE_SET, PROTOTYPE, SCENE, SEQUENCE, TRANSFORM, POSITION, ORIENTATION, CAMERA, LIGHT, GRAPHICS_OBJECT, GRAPHICS_SHAPE, GRAPHICS_MATERIAL, VERTEX_BUFFER, INDEX_BUFFER, TEXTURE, IMAGE, SOUND_SOURCE, SOUND_LISTENER, SOUND_OBJECT, SOUND_SHAPE, SOUND_MATERIAL, SOUND_PLUGIN, DIRECTIONAL_IR, SOUND, PHYSICS_OBJECT, PHYSICS_SHAPE, PHYSICS_MATERIAL, CONSTRAINT, FORCE, FORCE_FIELD, CHARACTER_CONTROLLER } |
An enum containing standard GUI image types. More... | |
Static Public Member Functions | |
static Bool | get (Type imageType, const Vector2f &size, const Color4f &color, GUIImage &image) |
Get an image object that represents the specified standard image type. More... | |
static GUIImage | get (Type imageType, const Vector2f &size, const Color4f &color) |
Return an image object that represents the specified standard image type. More... | |
A class that stores the user preferences for a collection of resource type editors.
An enum containing standard GUI image types.
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static |
Get an image object that represents the specified standard image type.
The image is created with the given size and tint color. The method returns whether or not an image for that type was found.
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static |
Return an image object that represents the specified standard image type.
The image is created with the given size and tint color.