Om
1.0.0
A universal framework for multimedia simulation
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A class that contains external services that a resource editor uses. More...
#include <omEditorServices.h>
Public Member Functions | |
OM_INLINE | EditorServices () |
Create a new services object with no valid services. More... | |
Public Attributes | |
ResourceSet * | resourceSet |
A pointer to the resource set that contains the resource being edited. More... | |
ResourceEditorManager * | editorManager |
A pointer to the resource editor manager that provides editor information for different types. More... | |
ResourceManager * | resourceManager |
A pointer to a resource manager that provides file serialization and deserialization. More... | |
ResourceSetTranscoder * | resourceTranscoder |
A pointer to the resource transcoder that enables serialization and instancing of resource types. More... | |
EngineContext * | engine |
A pointer to the engine context that the editor should use for simulation. More... | |
A class that contains external services that a resource editor uses.
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inline |
Create a new services object with no valid services.
ResourceSet* om::editors::base::EditorServices::resourceSet |
A pointer to the resource set that contains the resource being edited.
ResourceEditorManager* om::editors::base::EditorServices::editorManager |
A pointer to the resource editor manager that provides editor information for different types.
ResourceManager* om::editors::base::EditorServices::resourceManager |
A pointer to a resource manager that provides file serialization and deserialization.
ResourceSetTranscoder* om::editors::base::EditorServices::resourceTranscoder |
A pointer to the resource transcoder that enables serialization and instancing of resource types.
EngineContext* om::editors::base::EditorServices::engine |
A pointer to the engine context that the editor should use for simulation.