Om
1.0.0
A universal framework for multimedia simulation
|
A class that encapsulates a collection of related ResourceTypeEditorManager objects. More...
#include <omEditorModule.h>
Public Member Functions | |
virtual | ~EditorModule () |
Destroy this editor module and release all internal resources. More... | |
virtual void | getTypes (ResourceEditorManager &editors) |
Add editors to the specified editor manager for the resource types this module supports. More... | |
A class that encapsulates a collection of related ResourceTypeEditorManager objects.
External editor modules (e.g. graphics, physics, or sound) can inherit from this class and provide ResourceTypeEditorManager objects with editors for the various datatypes that they support.
|
virtual |
Destroy this editor module and release all internal resources.
Any ResourceEditorManager objects that are using the editors provided by this module should cease using those editors before the module is detroyed.
|
virtual |
Add editors to the specified editor manager for the resource types this module supports.
Reimplemented in om::editors::types::EditorTypesModule.