Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omGraphicsOpenGLFramebuffer.h File Reference
#include "omGraphicsOpenGLConfig.h"

Classes

class  om::graphics::devices::opengl::OpenGLFramebuffer
 A class that enables render-to-texture for OpenGL by specifying textures and their attachment points. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::devices
 A namespace that handles interfacing with hardware graphics devices.
 
 om::graphics::devices::opengl
 A namespace that contains classes that use OpenGL for rendering.