Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omGraphicsContext.h File Reference
#include "omGraphicsDevicesConfig.h"
#include "omGraphicsContextCapabilities.h"
#include "../omGraphicsBase.h"
#include "../omGraphicsTextures.h"
#include "../omGraphicsMaterials.h"
#include "../omGraphicsBuffers.h"
#include "../omGraphicsCameras.h"

Classes

class  om::graphics::devices::GraphicsContext
 A class that represents an instance of a graphics device renderer. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::devices
 A namespace that handles interfacing with hardware graphics devices.