Om
1.0.0
A universal framework for multimedia simulation
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#include "omEngineAcousticsConfig.h"
Classes | |
class | om::engine::acoustics::SoundSceneContext |
A class that manages the internal acoustic simulation state for a scene. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::engine | |
A namespace that manages simulations that evolve over time. | |
om::engine::acoustics | |
A namespace containing engine code that handles acoustic simulation for the engine. | |
Functions | |
OM_RESOURCE_TYPE (om::engine::acoustics::SoundSceneContext, om::engine::acoustics::SoundSceneContext::RESOURCE_TYPE) | |
OM_RESOURCE_TYPE | ( | om::engine::acoustics::SoundSceneContext | , |
om::engine::acoustics::SoundSceneContext::RESOURCE_TYPE | |||
) |