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Om
1.0.0
A universal framework for multimedia simulation
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A namespace containing engine code that handles acoustic simulation for the engine. More...
Classes | |
| class | AcousticSystem |
| A class that simulates virtual acoustics for an engine context. More... | |
| class | SoundListenerTensor |
| A class that handles the interaction of a sound listener with a generic tensor. More... | |
| class | SoundListenerTrajectory |
| A class that handles the interaction of a sound listener's trajectory with a generic trajectory. More... | |
| class | SoundObjectTensor |
| A class that handles the interaction of a sound object with a generic tensor. More... | |
| class | SoundObjectTrajectory |
| A class that handles the interaction of a sound object's trajectory with a generic trajectory. More... | |
| class | SoundSceneContext |
| A class that manages the internal acoustic simulation state for a scene. More... | |
| class | SoundSourceTensor |
| A class that handles the interaction of a sound source with a generic tensor. More... | |
| class | SoundSourceTrajectory |
| A class that handles the interaction of a sound source's trajectory with a generic trajectory. More... | |
A namespace containing engine code that handles acoustic simulation for the engine.
1.8.11