Om
1.0.0
A universal framework for multimedia simulation
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#include "omEngineGraphicsConfig.h"
Classes | |
class | om::engine::graphics::GraphicsSceneContext |
A class that manages the internal graphics state for a scene. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::engine | |
A namespace that manages simulations that evolve over time. | |
om::engine::graphics | |
A namespace containing engine code that handles graphics rendering for the engine. | |
Functions | |
OM_RESOURCE_TYPE (om::engine::graphics::GraphicsSceneContext, om::engine::graphics::GraphicsSceneContext::RESOURCE_TYPE) | |