Om
1.0.0
A universal framework for multimedia simulation
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A namespace containing basic classes for acoustic simulation. More...
Classes | |
class | AcousticFlags |
A class that encapsulates the different boolean flags that an acoustic simulation can have. More... | |
class | AcousticMetrics |
A class that contains various standard acoustic metrics that are derived from an impulse response. More... | |
class | AcousticUsage |
A class that specifies how the output of an acoustic simluation will be used. More... | |
class | DirectionIR |
A class that stores the directional component of an impulse response. More... | |
class | EnergyIR |
A class that stores the binned energy decay histogram of an impulse response. More... | |
class | MeshGroup |
A class that represents a 3D mesh of connected vertices with sound material properties. More... | |
class | PathIR |
A class that stores an impulse response as a set of discrete sound paths. More... | |
class | PressureIR |
A class that stores a pressure impulse response that is directly suitable for audio rendering. More... | |
class | SoundMaterial |
A class that specifies information about a material in an acoustic simulation. More... | |
class | SoundMaterialAttribute |
A class that specifies a single frequency-dependent attribute for a sound material. More... | |
class | SoundMaterialAttributeType |
A class that specifies the type of an attribute for a sound material. More... | |
Typedefs | |
typedef Index | AcousticID |
A namespace containing basic classes for acoustic simulation.