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Om
1.0.0
A universal framework for multimedia simulation
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A namespace that contains classes that represent the shapes of objects in a simulation. More...
Classes | |
| class | BoxShape |
| A class that represents a 3D box shape. More... | |
| class | CapsuleShape |
| A class that represents a 3D capsule shape. More... | |
| class | ConvexShape |
| A class that represents a convex polyhedral shape. More... | |
| class | CylinderShape |
| A class that represents a 3D cylinder shape. More... | |
| class | MeshShape |
| A class that represents a triangle mesh shape. More... | |
| class | PhysicsShape |
| A class that represents an abstract 3D geometry within a physics simulation. More... | |
| class | ShapeFlags |
| A class that encapsulates the different boolean flags that a shape can have. More... | |
| class | ShapeType |
| A class that encapsulates a type for a PhysicsShape. More... | |
| class | SphereShape |
| A class that represents a 3D sphere shape. More... | |
Typedefs | |
| typedef UInt32 | ShapeTypeID |
| The integer type to use for a shape type identifier. More... | |
A namespace that contains classes that represent the shapes of objects in a simulation.
The integer type to use for a shape type identifier.
1.8.11