Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::physics::collision::CollisionPoint, including all inherited members.
CollisionPoint(const SIMDFloat4 &newPoint1, const SIMDFloat4 &newPoint2, const SIMDFloat4 &newNormal, const SIMDFloat4 &newDistance, PhysicsMaterial *newMaterial1, PhysicsMaterial *newMaterial2, UInt32 newPrimitive1=0, UInt32 newPrimitive2=0) | om::physics::collision::CollisionPoint | inline |
distance | om::physics::collision::CollisionPoint | |
material1 | om::physics::collision::CollisionPoint | |
material2 | om::physics::collision::CollisionPoint | |
normal | om::physics::collision::CollisionPoint | |
point1 | om::physics::collision::CollisionPoint | |
point2 | om::physics::collision::CollisionPoint | |
primitive1 | om::physics::collision::CollisionPoint | |
primitive2 | om::physics::collision::CollisionPoint | |
reverse() const | om::physics::collision::CollisionPoint | inline |