Om
1.0.0
A universal framework for multimedia simulation
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A class that stores the state of a virtual mouse input device. More...
#include <omGUIInputMouse.h>
Public Member Functions | |
Mouse () | |
Create a new empty mouse with no buttons. More... | |
Size | getButtonCount () const |
Return the total number of buttons that there are for this mouse. More... | |
const MouseButton * | getButton (MouseButtonCode buttonCode) const |
Return a pointer to the mouse button in this mouse with the specified code. More... | |
const MouseButton * | getNativeButton (MouseButtonCode nativeButtonCode) const |
Return a pointer to the mouse button in this mouse with the specified native button code. More... | |
void | addButton (const MouseButton &newButton, MouseButtonCode nativeButtonCode, Bool isPressed=false) |
Add a new mouse button to this mouse with the specified initial state. More... | |
Bool | hasButton (MouseButtonCode buttonCode) |
Return whether or not this mouse contains a mouse button with the specified button code. More... | |
Bool | removeButton (MouseButtonCode buttonCode) |
Remove the mouse button with the specified button code from this mouse. More... | |
void | clearButtons () |
Remove all mouse buttons from this mouse. More... | |
Bool | isPressed (MouseButtonCode buttonCode) const |
Return whether or not the button with the specified code is pressed on the mouse. More... | |
Bool | isPressed (const MouseButton &mouseButton) const |
Return whether or not the specified button is pressed on the mouse. More... | |
void | unpressAll () |
Set the state of all buttons in the mouse to the unpressed state. More... | |
MouseButtonCode | convertNativeCode (MouseButtonCode buttonCode) const |
Convert the specified platform-native button code to a generic button code based on this mouse's mapping. More... | |
void | mouseButtonEvent (const MouseButtonEvent &event) |
Change the state of the mouse to reflect the specified mouse button event. More... | |
void | mouseMotionEvent (const MouseMotionEvent &event) |
Change the state of the mouse to reflect the specified mouse motion event. More... | |
void | mouseWheelEvent (const MouseWheelEvent &event) |
Change the state of the mouse to reflect the specified mouse wheel event. More... | |
Static Public Member Functions | |
static Vector2f | getPosition () |
Return the current position of the global system mouse pointer in screen-space pixels. More... | |
static Bool | setPosition (const Vector2f &newPosition) |
Move the global system mouse pointer to the specified screen-space position in pixels. More... | |
static Time | getDoubleClickTime () |
Return the system's user-set interval between successive mouse click events that corresponds to a double-click event. More... | |
static const Mouse & | getDefault () |
Return a const reference the default mouse for the current system platform. More... | |
static void | getDefaultButtons (Mouse &mouse) |
Add the default mouse buttons for the current system platform to the specified mouse. More... | |
A class that stores the state of a virtual mouse input device.
om::gui::input::Mouse::Mouse | ( | ) |
Create a new empty mouse with no buttons.
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Return the total number of buttons that there are for this mouse.
const MouseButton* om::gui::input::Mouse::getButton | ( | MouseButtonCode | buttonCode | ) | const |
Return a pointer to the mouse button in this mouse with the specified code.
The method returns NULL if there is no button with that code.
const MouseButton* om::gui::input::Mouse::getNativeButton | ( | MouseButtonCode | nativeButtonCode | ) | const |
Return a pointer to the mouse button in this mouse with the specified native button code.
This method uses the internal native button code map to convert the button code, then uses the converted button code to find the button with that code. The method returns NULL if there is no button with that native button code.
void om::gui::input::Mouse::addButton | ( | const MouseButton & | newButton, |
MouseButtonCode | nativeButtonCode, | ||
Bool | isPressed = false |
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Add a new mouse button to this mouse with the specified initial state.
If there is already a button with the new button's code in this mouse, the old mouse button is replaced with the new one. A button code conversion mapping is added for the specified native button code that maps to the given mouse button.
Bool om::gui::input::Mouse::hasButton | ( | MouseButtonCode | buttonCode | ) |
Return whether or not this mouse contains a mouse button with the specified button code.
Bool om::gui::input::Mouse::removeButton | ( | MouseButtonCode | buttonCode | ) |
Remove the mouse button with the specified button code from this mouse.
The method returns whether or not the key with that code was able to be removed.
void om::gui::input::Mouse::clearButtons | ( | ) |
Remove all mouse buttons from this mouse.
Bool om::gui::input::Mouse::isPressed | ( | MouseButtonCode | buttonCode | ) | const |
Return whether or not the button with the specified code is pressed on the mouse.
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Return whether or not the specified button is pressed on the mouse.
void om::gui::input::Mouse::unpressAll | ( | ) |
Set the state of all buttons in the mouse to the unpressed state.
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Convert the specified platform-native button code to a generic button code based on this mouse's mapping.
void om::gui::input::Mouse::mouseButtonEvent | ( | const MouseButtonEvent & | event | ) |
Change the state of the mouse to reflect the specified mouse button event.
void om::gui::input::Mouse::mouseMotionEvent | ( | const MouseMotionEvent & | event | ) |
Change the state of the mouse to reflect the specified mouse motion event.
void om::gui::input::Mouse::mouseWheelEvent | ( | const MouseWheelEvent & | event | ) |
Change the state of the mouse to reflect the specified mouse wheel event.
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Return the current position of the global system mouse pointer in screen-space pixels.
This value is specified relative to the lower left corner of the main system display.
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Move the global system mouse pointer to the specified screen-space position in pixels.
This value is specified relative to the lower left corner of the main system display.
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Return the system's user-set interval between successive mouse click events that corresponds to a double-click event.
The user has their double click time set to their preferences. This function retrieves that value.
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Return a const reference the default mouse for the current system platform.
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Add the default mouse buttons for the current system platform to the specified mouse.