Om  1.0.0
A universal framework for multimedia simulation
om::gui::input::Mouse Member List

This is the complete list of members for om::gui::input::Mouse, including all inherited members.

addButton(const MouseButton &newButton, MouseButtonCode nativeButtonCode, Bool isPressed=false)om::gui::input::Mouse
clearButtons()om::gui::input::Mouse
convertNativeCode(MouseButtonCode buttonCode) const om::gui::input::Mouseinline
getButton(MouseButtonCode buttonCode) const om::gui::input::Mouse
getButtonCount() const om::gui::input::Mouseinline
getDefault()om::gui::input::Mousestatic
getDefaultButtons(Mouse &mouse)om::gui::input::Mousestatic
getDoubleClickTime()om::gui::input::Mousestatic
getNativeButton(MouseButtonCode nativeButtonCode) const om::gui::input::Mouse
getPosition()om::gui::input::Mousestatic
hasButton(MouseButtonCode buttonCode)om::gui::input::Mouse
isPressed(MouseButtonCode buttonCode) const om::gui::input::Mouse
isPressed(const MouseButton &mouseButton) const om::gui::input::Mouseinline
Mouse()om::gui::input::Mouse
mouseButtonEvent(const MouseButtonEvent &event)om::gui::input::Mouse
mouseMotionEvent(const MouseMotionEvent &event)om::gui::input::Mouse
mouseWheelEvent(const MouseWheelEvent &event)om::gui::input::Mouse
removeButton(MouseButtonCode buttonCode)om::gui::input::Mouse
setPosition(const Vector2f &newPosition)om::gui::input::Mousestatic
unpressAll()om::gui::input::Mouse