Om  1.0.0
A universal framework for multimedia simulation
Classes | Public Member Functions | Static Public Attributes | List of all members
om::graphics::gui::objects::TextField Class Reference

A class that represents a simple editable text area with a single text style. More...

#include <omGraphicsGUITextField.h>

Inheritance diagram for om::graphics::gui::objects::TextField:
om::graphics::gui::objects::GUIObject om::gui::input::InputHandler

Classes

class  Delegate
 A class that contains function objects that recieve text field events. More...
 

Public Member Functions

 TextField ()
 Create a new text field with no text content and positioned at the origin of its coordinate system. More...
 
 TextField (const Rectangle &newRectangle)
 Create a new text field which occupies the specified rectangular region with no text contents. More...
 
 TextField (const Rectangle &newRectangle, const UTF8String &newText)
 Create a new text field which places the specified text content within the given rectangle. More...
 
virtual Bool setSize (const Vector3f &newSize)
 Set the 3D size of the text view along each of its local axes. More...
 
virtual Bool resizeForContent ()
 Resize this text field to fit tightly around its contents. More...
 
const UTF8String & getText () const
 Return a reference to a string containing the text contents of this text field. More...
 
virtual void setText (const UTF8String &newText)
 Set the text contents of this text field as a string. More...
 
Bool getIsEnabled () const
 Return whether or not this text field is currently enabled. More...
 
void setIsEnabled (Bool newIsEnabled)
 Set whether or not this number field is currently enabled. More...
 
Bool getIsEditable () const
 Return whether or not the text in this text field is selectable by the user. More...
 
void setIsEditable (Bool newIsEditable)
 Set whether or not the text in this text field is editable by the user. More...
 
Bool getIsEditSafe () const
 Return whether or not this text field's text requires a double click to be edited. More...
 
void setIsEditSafe (Bool newIsEditSafe)
 Set whether or not this text field's text requires a double click to be edited. More...
 
Bool getIsEditing () const
 Return whether or not the text in this text field is currently being edited by the user. More...
 
void startEditing ()
 Start editing the contents of this text field. More...
 
void endEditing ()
 Finish editing the contents of this text field and attempt to save the edit. More...
 
void abortEditing ()
 Abort editing the contents of this text field and restore the previous text. More...
 
Bool getIsSelectable () const
 Return whether or not the text in this text field is selectable by the user. More...
 
void setIsSelectable (Bool newIsSelectable)
 Set whether or not the text in this text field is selectable by the user. More...
 
const AABB1D< Index > & getSelection () const
 Return the range of selected character indices in the text field. More...
 
void setSelection (const AABB1D< Index > &newSelection)
 Set the range of selected character indices in the text field. More...
 
void setSelection (Index selectionMin, Index selectionMax)
 Set the range of selected character indices in the text field. More...
 
void selectAll ()
 Select the entire contents of this text field. More...
 
void selectNone ()
 Deselect the current text field selection. More...
 
const fonts::TextStylegetTextStyle () const
 Return a reference to the text style that is used to render the text for a text field. More...
 
void setTextStyle (const fonts::TextStyle &newTextStyle)
 Set the text style that is used to render the text for a text field. More...
 
Float getTextSize () const
 Return the nominal font size of the text in this text field. More...
 
void setTextSize (Float newFontSize)
 Set the nominal font size of the text in this text field. More...
 
FontgetFont () const
 Return a pointer to the font to use in this text field. More...
 
Bool setFont (Font *newFont)
 Set the font to use in this text field. More...
 
const OrigingetTextAlignment () const
 Return an object that describes how this text field's text is aligned within its content area. More...
 
void setTextAlignment (const Origin &newTextAlignment)
 Set an object that describes how this text field's text is aligned within its content area. More...
 
void setTextAlignment (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin)
 Set an object that describes how this text field's text is aligned within its content area. More...
 
const TextLayoutgetTextLayout () const
 Return the font layout used for this text field. More...
 
void setTextLayout (const TextLayout &newTextLayout)
 Set the font layout used for this text field. More...
 
const TextFlagsgetTextFlags () const
 Return boolean flags used to configure this text field's text style. More...
 
void setTextFlags (const TextFlags &newTextFlags)
 set boolean flags used to configure this text field's text style. More...
 
void setTextFlag (TextFlags::Flag flag, Bool newIsSet=true)
 Set whether or not the specified boolan text flag is set for this text field. More...
 
Bool textFlagIsSet (TextFlags::Flag flag) const
 Return whether or not the specified boolan text flag is set for this text field. More...
 
const GlyphLayoutgetGlyphLayout () const
 Return an object indicating the arrangement of character glyphs within the text field. More...
 
const Color4f & getTextColor () const
 Return the text color for a text field. More...
 
void setTextColor (const Color4f &newTextColor)
 Set the text color for a text field. More...
 
virtual Bool setBorder (const Border &newBorder)
 Set an object that describes this text field's border. More...
 
const Color4f & getSelectionColor () const
 Return the selection color for a text field. More...
 
void setSelectionColor (const Color4f &newSelectionColor)
 Set the selection color for a text field. More...
 
const Color4f & getFocusColor () const
 Return the focus color for a text field. More...
 
void setFocusColor (const Color4f &newFocusColor)
 Set the focus color for a text field. More...
 
virtual Bool setFocus (Bool newHasFocus)
 Set whether or not this text field currently has keyboard focus at its level in the GUI hierarchy. More...
 
DelegategetDelegate ()
 Return a reference to the delegate which responds to events for this text field. More...
 
const DelegategetDelegate () const
 Return a reference to the delegate which responds to events for this text field. More...
 
void setDelegate (const Delegate &newDelegate)
 Return a reference to the delegate which responds to events for this text field. More...
 
virtual Bool guiEvent (const GUIEvent &event)
 Handle the specified GUI event that occured when this text field had focus. More...
 
virtual Bool textEvent (const TextEvent &text)
 Handle the specified text input event that occured when this object had focus. More...
 
virtual Bool keyEvent (const KeyEvent &event)
 Handle the specified keyboard event that occured when this object had focus. More...
 
virtual Bool mouseMotionEvent (const MouseMotionEvent &event)
 Handle the specified mouse motion event that occurred. More...
 
virtual Bool mouseButtonEvent (const MouseButtonEvent &event)
 Handle the specified mouse button event that occurred. More...
 
virtual Bool mouseWheelEvent (const MouseWheelEvent &event)
 Handle the specified mouse wheel event that occurred. More...
 
virtual Bool drawSelf (GUIRenderer &renderer, const AABB3f &parentBounds) const
 Draw this object using the specified GUI renderer to the given parent coordinate system bounds. More...
 
- Public Member Functions inherited from om::graphics::gui::objects::GUIObject
 GUIObject ()
 Create a default visible GUI object positioned at the origin (0,0) with 0 width and 0 height. More...
 
 GUIObject (const RectangleStyle &newRectangleStyle)
 Create a visible GUI object positioned at the origin (0,0) with 0 width and 0 height and the given rectangle style. More...
 
 GUIObject (const Rectangle &newRectangle)
 Create a visible GUI object that occupies the specified rectangle. More...
 
 GUIObject (const Rectangle &newRectangle, const RectangleStyle &newRectangleStyle)
 Create a visible GUI object that occupies the specified rectangle and rectangle style. More...
 
virtual ~GUIObject ()
 Destory the GUI object, releasing all internal resources. More...
 
const RectanglegetRectangle () const
 Return a reference to this GUI object's rectangle. More...
 
const Vector3fgetSize () const
 Return a reference to the 3D size of this object along each of its local axes. More...
 
const Vector2fgetSizeXY () const
 Return a reference to the 2D scaling factor of this object along each of its local axes. More...
 
Bool setSize (const Vector2f &newSizeXY)
 Set the 2D size of this object along the X and Y local axes. More...
 
Bool setSize (Float newWidth, Float newHeight)
 Set the 2D size of this object along the X and Y local axes. More...
 
Bool setSizeX (Float newWidth)
 Set the size of this object along the X axis. More...
 
Bool setSizeY (Float newHeight)
 Set the size of this object along the Y axis. More...
 
Bool setSizeZ (Float newDepth)
 Set the size of this object along the Z axis. More...
 
void fillParent (const Vector3f &parentSize)
 Resize and resposition this object so that it fills the specified parent bounding box size. More...
 
const Vector3fgetScale () const
 Return a reference to the 3D scaling factor of this object along each of its local axes. More...
 
const Vector2fgetScaleXY () const
 Return a reference to the 2D scaling factor of this object along each of its local axes. More...
 
virtual Bool setScale (const Vector3f &newScale)
 Set the 3D scaling factor of this object along each of its local axes. More...
 
Bool setScale (const Vector2f &newScaleXY)
 Set the 2D scaling factor of this object along the X and Y local axes. More...
 
Bool setScale (Float newScaleX, Float newScaleY)
 Set the 2D scaling factor of this object along the X and Y local axes. More...
 
Bool setScale (Float newScale)
 Set the scaling factor of this object along all 3 axes. More...
 
const Vector3fgetPosition () const
 Return the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
const Vector2fgetPositionXY () const
 Return the 2D position of this GUI object's origin relative to its parent's coordinate origin. More...
 
Bool setPosition (const Vector2f &newPosition)
 Set the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
virtual Bool setPosition (const Vector3f &newPosition)
 Set the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
const Matrix3fgetRotation () const
 Return a 3x3 orthonormal matrix indicating the basis of this object's coordinate frame. More...
 
virtual Bool setRotation (const Matrix3f &newRotation)
 Set a 3x3 orthonormal matrix indicating the basis of this object's coordinate frame. More...
 
Bool setRotation (Float radians)
 Set the rotation of this GUI object to be along the Z-axis with a rotation specified in radians. More...
 
Bool setRotationDegrees (Float degrees)
 Set the rotation of this GUI object to be along the Z-axis with a rotation specified in degrees. More...
 
OrigingetOrigin ()
 Return the alignment of the coordinate origin for this object. More...
 
const OrigingetOrigin () const
 Return the alignment of the coordinate origin for this object. More...
 
virtual Bool setOrigin (const Origin &newPositionOrigin)
 Set the alignment of the coordinate origin for this object. More...
 
void setOrigin (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin)
 Set the XY alignment of the coordinate origin for this object. More...
 
void setOrigin (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin, Origin::ZOrigin newZOrigin)
 Set the XYZ alignment of the coordinate origin for this object. More...
 
AABB2f getBoundsInParent (const AABB2f &parentBounds) const
 Return the 2D bounding box of this object in the coordinate frame of the specified parent bounding box. More...
 
AABB3f getBoundsInParent (const AABB3f &parentBounds) const
 Return the 3D bounding box of this object in the coordinate frame of the specified parent bounding box. More...
 
AABB2f getLocalBoundsXY () const
 Return the 2D bounding box of this object in its local coordinate frame. More...
 
AABB3f getLocalBounds () const
 Return the 3D bounding box of this object in its local coordinate frame. More...
 
Vector2f getLocalCenterXY () const
 Return the 2D center of this object's rectangle in its local coordinate frame. More...
 
Vector3f getLocalCenter () const
 Return the 3D center of this object's rectangle in its local coordinate frame. More...
 
Matrix4f getTransformMatrix (const AABB3f &parentBounds) const
 Return the object-space-to-parent-space homogeneous transformation matrix for the given parent bounding box. More...
 
Vector2f transformToLocal (const Vector2f &pointInParent, const AABB2f &parentBounds) const
 Transform a 3D point in the parent coordinate system into this object's coordinate system. More...
 
Vector3f transformToLocal (const Vector3f &pointInParent, const AABB3f &parentBounds) const
 Transform a 3D point in the parent coordinate system into this object's coordinate system. More...
 
Vector2f transformFromLocal (const Vector2f &localPoint, const AABB2f &parentBounds) const
 Transform a 2D point in this object's local coordinate system into its parent's coordinate system. More...
 
Vector3f transformFromLocal (const Vector3f &localPoint, const AABB3f &parentBounds) const
 Transform a 3D point in this object's local coordinate system into its parent's coordinate system. More...
 
Vector2f transformVectorToLocal (const Vector2f &vectorInParent) const
 Transform a 3D vector in the parent coordinate system into this object's coordinate system. More...
 
Vector3f transformVectorToLocal (const Vector3f &vectorInParent) const
 Transform a 3D vector in the parent coordinate system into this object's coordinate system. More...
 
Vector2f transformVectorFromLocal (const Vector2f &localVector) const
 Transform a 2D vector in this object's local coordinate system into its parent's coordinate system. More...
 
Vector3f transformVectorFromLocal (const Vector3f &localVector) const
 Transform a 3D vector in this object's local coordinate system into its parent's coordinate system. More...
 
MouseButtonEvent transformEventToLocal (const MouseButtonEvent &event, const AABB2f &parentBounds) const
 Transform a mouse button event in the parent coordinate system into this object's coordinate system. More...
 
MouseButtonEvent transformEventFromLocal (const MouseButtonEvent &event, const AABB2f &parentBounds) const
 Transform a mouse button event in this object's local coordinate system into its parent's coordinate system. More...
 
MouseMotionEvent transformEventToLocal (const MouseMotionEvent &event, const AABB2f &parentBounds) const
 Transform a mouse motion event in the parent coordinate system into this object's coordinate system. More...
 
MouseMotionEvent transformEventFromLocal (const MouseMotionEvent &event, const AABB2f &parentBounds) const
 Transform a mouse motion event in this object's local coordinate system into its parent's coordinate system. More...
 
MouseWheelEvent transformEventToLocal (const MouseWheelEvent &event, const AABB2f &parentBounds) const
 Transform a mouse wheel event in the parent coordinate system into this object's coordinate system. More...
 
MouseWheelEvent transformEventFromLocal (const MouseWheelEvent &event, const AABB2f &parentBounds) const
 Transform a mouse wheel event in this object's local coordinate system into its parent's coordinate system. More...
 
virtual Bool containsLocalPoint (const Vector2f &localPoint) const
 Return whether or not this GUI object contains the specified local 2D point within its local bounds. More...
 
virtual Bool containsLocalPoint (const Vector3f &localPoint) const
 Return whether or not this GUI object contains the specified local 3D point within its local bounds. More...
 
AABB2f getLocalContentBoundsXY () const
 Return the 2D bounding box for the object's rectangle inside area in its local coordinate frame. More...
 
virtual AABB3f getLocalContentBounds () const
 Return the 3D bounding box for the object's rectangle inside area in its local coordinate frame. More...
 
GUIStylegetStyle () const
 Return a pointer to the style object to use when drawing this GUI object. More...
 
void setStyle (GUIStyle *newStyle)
 Set a pointer to the style object to use when drawing this GUI object. More...
 
const RectangleStylegetRectangleStyle () const
 Return an object that describes the style of the main outside rectangle of this object. More...
 
virtual Bool setRectangleStyle (const RectangleStyle &newRectangleStyle)
 Set an object that describes the style of the main outside rectangle of this object. More...
 
const BordergetBorder () const
 Return an object that describes the border for this object's main rectangle. More...
 
Float getBorderWidth () const
 Return the width of this object's main rectangle border. More...
 
Bool setBorderWidth (Float newWidth)
 Set the width of this object's main rectangle border. More...
 
Float getBorderRadius () const
 Return the corner radius of this object's main rectangle border. More...
 
Bool setBorderRadius (Float newRadius)
 Set the corner radius of this object's main rectangle border. More...
 
const MargingetBorderMargin () const
 Return an object that describes the padding between the exterior and interior of the object's main rectangle. More...
 
Bool setBorderMargin (const Margin &newMargin)
 Set an object that describes the padding between the exterior and interior of the object's main rectangle. More...
 
const Color4f & getBackgroundColor () const
 Return the background color for this object's main rectangle. More...
 
virtual Bool setBackgroundColor (const Color4f &newBackgroundColor)
 Set the background color for this object's main rectangle. More...
 
const Color4f & getBorderColor () const
 Return the border color used when rendering the object's main rectangle. More...
 
virtual Bool setBorderColor (const Color4f &newBorderColor)
 Set the border color used when rendering the object's main rectangle. More...
 
const GUIObjectFlagsgetFlags () const
 Return a const reference to the flags for this GUI object. More...
 
Bool flagIsSet (GUIObjectFlags::Flag flag) const
 Return whether or not the specified boolan flag is set for this GUI object. More...
 
virtual Bool setFlags (const GUIObjectFlags &newFlags)
 Set the flags for this GUI object. More...
 
Bool setFlag (GUIObjectFlags::Flag flag, Bool newIsSet=true)
 Set whether or not the specified boolan flag is set for this GUI object. More...
 
Bool getIsVisible () const
 Return whether or not this GUI object should be drawn to the screen. More...
 
void setIsVisible (Bool newIsVisible)
 Set whether or not this GUI object should be drawn to the screen. More...
 
Bool hasFocus () const
 Return whether or not this GUI object currently has keyboard focus at its level in the GUI hierarchy. More...
 
virtual void update (Float dt)
 Update the current internal state of this object for the specified time interval in seconds. More...
 
- Public Member Functions inherited from om::gui::input::InputHandler
virtual ~InputHandler ()
 Destroy an input handler. More...
 

Static Public Attributes

static const Float DEFAULT_TEXT_SIZE
 The default font size that is used for a text view's text. More...
 
static const Origin DEFAULT_TEXT_ALIGNMENT
 The default alignment that is used for a text view's text within the content area. More...
 
static const Color4f DEFAULT_TEXT_COLOR
 The default color that is used for a text field's text. More...
 
static const Border DEFAULT_BORDER
 The default border that is used for a text field. More...
 
static const Color4f DEFAULT_BORDER_COLOR
 The default border color that is used for a text field's area. More...
 
static const Color4f DEFAULT_BACKGROUND_COLOR
 The default background color that is used for a text field's area. More...
 
static const Color4f DEFAULT_SELECTION_COLOR
 The default color that is used to highlight a text field's selected text. More...
 
static const Color4f DEFAULT_FOCUS_COLOR
 The default color that is used to highlight a text field's selected text. More...
 

Detailed Description

A class that represents a simple editable text area with a single text style.

Constructor & Destructor Documentation

om::graphics::gui::objects::TextField::TextField ( )

Create a new text field with no text content and positioned at the origin of its coordinate system.

om::graphics::gui::objects::TextField::TextField ( const Rectangle newRectangle)

Create a new text field which occupies the specified rectangular region with no text contents.

om::graphics::gui::objects::TextField::TextField ( const Rectangle newRectangle,
const UTF8String &  newText 
)

Create a new text field which places the specified text content within the given rectangle.

Member Function Documentation

virtual Bool om::graphics::gui::objects::TextField::setSize ( const Vector3f newSize)
virtual

Set the 3D size of the text view along each of its local axes.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::TextField::resizeForContent ( )
virtual

Resize this text field to fit tightly around its contents.

Reimplemented from om::graphics::gui::objects::GUIObject.

const UTF8String& om::graphics::gui::objects::TextField::getText ( ) const
inline

Return a reference to a string containing the text contents of this text field.

virtual void om::graphics::gui::objects::TextField::setText ( const UTF8String &  newText)
virtual

Set the text contents of this text field as a string.

This method is called whenever the text content of the text field is edited by the user. A subclass may override this method to validate or change the text that is accepted by the text field.

Bool om::graphics::gui::objects::TextField::getIsEnabled ( ) const
inline

Return whether or not this text field is currently enabled.

void om::graphics::gui::objects::TextField::setIsEnabled ( Bool  newIsEnabled)
inline

Set whether or not this number field is currently enabled.

Bool om::graphics::gui::objects::TextField::getIsEditable ( ) const
inline

Return whether or not the text in this text field is selectable by the user.

void om::graphics::gui::objects::TextField::setIsEditable ( Bool  newIsEditable)
inline

Set whether or not the text in this text field is editable by the user.

Bool om::graphics::gui::objects::TextField::getIsEditSafe ( ) const
inline

Return whether or not this text field's text requires a double click to be edited.

void om::graphics::gui::objects::TextField::setIsEditSafe ( Bool  newIsEditSafe)
inline

Set whether or not this text field's text requires a double click to be edited.

Bool om::graphics::gui::objects::TextField::getIsEditing ( ) const
inline

Return whether or not the text in this text field is currently being edited by the user.

void om::graphics::gui::objects::TextField::startEditing ( )

Start editing the contents of this text field.

void om::graphics::gui::objects::TextField::endEditing ( )

Finish editing the contents of this text field and attempt to save the edit.

void om::graphics::gui::objects::TextField::abortEditing ( )

Abort editing the contents of this text field and restore the previous text.

Bool om::graphics::gui::objects::TextField::getIsSelectable ( ) const
inline

Return whether or not the text in this text field is selectable by the user.

void om::graphics::gui::objects::TextField::setIsSelectable ( Bool  newIsSelectable)
inline

Set whether or not the text in this text field is selectable by the user.

const AABB1D<Index>& om::graphics::gui::objects::TextField::getSelection ( ) const
inline

Return the range of selected character indices in the text field.

If the min and max are the same, then they indicate the current cursor position.

void om::graphics::gui::objects::TextField::setSelection ( const AABB1D< Index > &  newSelection)
inline

Set the range of selected character indices in the text field.

The new selection range is clamped to be within the valid range of character indices from the text field's text layout.

void om::graphics::gui::objects::TextField::setSelection ( Index  selectionMin,
Index  selectionMax 
)
inline

Set the range of selected character indices in the text field.

The new selection range is clamped to be within the valid range of character indices from the text field's text layout.

void om::graphics::gui::objects::TextField::selectAll ( )
inline

Select the entire contents of this text field.

void om::graphics::gui::objects::TextField::selectNone ( )
inline

Deselect the current text field selection.

const fonts::TextStyle& om::graphics::gui::objects::TextField::getTextStyle ( ) const
inline

Return a reference to the text style that is used to render the text for a text field.

void om::graphics::gui::objects::TextField::setTextStyle ( const fonts::TextStyle newTextStyle)

Set the text style that is used to render the text for a text field.

Float om::graphics::gui::objects::TextField::getTextSize ( ) const
inline

Return the nominal font size of the text in this text field.

void om::graphics::gui::objects::TextField::setTextSize ( Float  newFontSize)

Set the nominal font size of the text in this text field.

Font* om::graphics::gui::objects::TextField::getFont ( ) const
inline

Return a pointer to the font to use in this text field.

Bool om::graphics::gui::objects::TextField::setFont ( Font newFont)

Set the font to use in this text field.

The method returns whether or not the new font was able to be used.

const Origin& om::graphics::gui::objects::TextField::getTextAlignment ( ) const
inline

Return an object that describes how this text field's text is aligned within its content area.

void om::graphics::gui::objects::TextField::setTextAlignment ( const Origin newTextAlignment)

Set an object that describes how this text field's text is aligned within its content area.

void om::graphics::gui::objects::TextField::setTextAlignment ( Origin::XOrigin  newXOrigin,
Origin::YOrigin  newYOrigin 
)
inline

Set an object that describes how this text field's text is aligned within its content area.

const TextLayout& om::graphics::gui::objects::TextField::getTextLayout ( ) const
inline

Return the font layout used for this text field.

void om::graphics::gui::objects::TextField::setTextLayout ( const TextLayout newTextLayout)

Set the font layout used for this text field.

const TextFlags& om::graphics::gui::objects::TextField::getTextFlags ( ) const
inline

Return boolean flags used to configure this text field's text style.

void om::graphics::gui::objects::TextField::setTextFlags ( const TextFlags newTextFlags)

set boolean flags used to configure this text field's text style.

void om::graphics::gui::objects::TextField::setTextFlag ( TextFlags::Flag  flag,
Bool  newIsSet = true 
)

Set whether or not the specified boolan text flag is set for this text field.

Bool om::graphics::gui::objects::TextField::textFlagIsSet ( TextFlags::Flag  flag) const
inline

Return whether or not the specified boolan text flag is set for this text field.

const GlyphLayout& om::graphics::gui::objects::TextField::getGlyphLayout ( ) const
inline

Return an object indicating the arrangement of character glyphs within the text field.

const Color4f& om::graphics::gui::objects::TextField::getTextColor ( ) const
inline

Return the text color for a text field.

void om::graphics::gui::objects::TextField::setTextColor ( const Color4f &  newTextColor)
inline

Set the text color for a text field.

virtual Bool om::graphics::gui::objects::TextField::setBorder ( const Border newBorder)
virtual

Set an object that describes this text field's border.

Reimplemented from om::graphics::gui::objects::GUIObject.

const Color4f& om::graphics::gui::objects::TextField::getSelectionColor ( ) const
inline

Return the selection color for a text field.

void om::graphics::gui::objects::TextField::setSelectionColor ( const Color4f &  newSelectionColor)
inline

Set the selection color for a text field.

const Color4f& om::graphics::gui::objects::TextField::getFocusColor ( ) const
inline

Return the focus color for a text field.

void om::graphics::gui::objects::TextField::setFocusColor ( const Color4f &  newFocusColor)
inline

Set the focus color for a text field.

virtual Bool om::graphics::gui::objects::TextField::setFocus ( Bool  newHasFocus)
virtual

Set whether or not this text field currently has keyboard focus at its level in the GUI hierarchy.

Reimplemented from om::graphics::gui::objects::GUIObject.

Delegate& om::graphics::gui::objects::TextField::getDelegate ( )
inline

Return a reference to the delegate which responds to events for this text field.

const Delegate& om::graphics::gui::objects::TextField::getDelegate ( ) const
inline

Return a reference to the delegate which responds to events for this text field.

void om::graphics::gui::objects::TextField::setDelegate ( const Delegate newDelegate)
inline

Return a reference to the delegate which responds to events for this text field.

virtual Bool om::graphics::gui::objects::TextField::guiEvent ( const GUIEvent event)
virtual

Handle the specified GUI event that occured when this text field had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::TextField::textEvent ( const TextEvent text)
virtual

Handle the specified text input event that occured when this object had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::TextField::keyEvent ( const KeyEvent event)
virtual

Handle the specified keyboard event that occured when this object had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::TextField::mouseMotionEvent ( const MouseMotionEvent event)
virtual

Handle the specified mouse motion event that occurred.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::TextField::mouseButtonEvent ( const MouseButtonEvent event)
virtual

Handle the specified mouse button event that occurred.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::TextField::mouseWheelEvent ( const MouseWheelEvent event)
virtual

Handle the specified mouse wheel event that occurred.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::TextField::drawSelf ( GUIRenderer renderer,
const AABB3f parentBounds 
) const
virtual

Draw this object using the specified GUI renderer to the given parent coordinate system bounds.

The method returns whether or not the object was successfully drawn.

The default implementation draws nothing and returns TRUE.

Reimplemented from om::graphics::gui::objects::GUIObject.

Member Data Documentation

const Float om::graphics::gui::objects::TextField::DEFAULT_TEXT_SIZE
static

The default font size that is used for a text view's text.

const Origin om::graphics::gui::objects::TextField::DEFAULT_TEXT_ALIGNMENT
static

The default alignment that is used for a text view's text within the content area.

const Color4f om::graphics::gui::objects::TextField::DEFAULT_TEXT_COLOR
static

The default color that is used for a text field's text.

const Border om::graphics::gui::objects::TextField::DEFAULT_BORDER
static

The default border that is used for a text field.

const Color4f om::graphics::gui::objects::TextField::DEFAULT_BORDER_COLOR
static

The default border color that is used for a text field's area.

const Color4f om::graphics::gui::objects::TextField::DEFAULT_BACKGROUND_COLOR
static

The default background color that is used for a text field's area.

const Color4f om::graphics::gui::objects::TextField::DEFAULT_SELECTION_COLOR
static

The default color that is used to highlight a text field's selected text.

const Color4f om::graphics::gui::objects::TextField::DEFAULT_FOCUS_COLOR
static

The default color that is used to highlight a text field's selected text.


The documentation for this class was generated from the following file: