Om
1.0.0
A universal framework for multimedia simulation
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A namespace containing basic classes for hardware-based GUIs. More...
Classes | |
class | Axis |
A class that represents a cartesian axis direction. More... | |
class | Border |
A class that describes information about the border for a rectangular region. More... | |
class | BorderType |
A class that represents the type of visual appearance of a rectangular border. More... | |
class | GUIImage |
A class that represents a rectangular region containing an image drawn by an arbitrary process. More... | |
class | Margin |
A class that represents a 4-sided margin for a rectangular GUI object. More... | |
class | Origin |
A class that represents the location of the origin of a GUI rectangle coordinate system. More... | |
class | Rectangle |
A class that represents a rectangle positioned relative to a parent bounding box origin. More... | |
class | RectangleStyle |
A class that describes the visual style of a rectangular GUI region. More... | |
class | ValueCurve |
A class that represents the scaling curve to use when displaying a value. More... | |
Typedefs | |
typedef TechniqueLibrary | GUIStyle |
Functions | |
Margin | operator* (Float scale, const Margin &margin) |
Scale a margin on all sides by the specified value and return the result. More... | |
Margin | operator* (const Vector2f &scale, const Margin &margin) |
Scale a margin on all sides by the specified vector scaling and return the result. More... | |
A namespace containing basic classes for hardware-based GUIs.
Scale a margin on all sides by the specified value and return the result.