Om  1.0.0
A universal framework for multimedia simulation
Classes | Public Member Functions | Static Public Attributes | List of all members
om::graphics::gui::objects::SplitView Class Reference

A class that splits a rectangle into one or more split views along an axis. More...

#include <omGraphicsGUISplitView.h>

Inheritance diagram for om::graphics::gui::objects::SplitView:
om::graphics::gui::objects::GUIObject om::gui::input::InputHandler

Public Member Functions

 SplitView ()
 Create a new split view with no width or height positioned at the origin. More...
 
 SplitView (const Rectangle &newRectangle)
 Create a new empty split view which occupies the specified rectangular region. More...
 
Size getSplitCount () const
 Return the total number of splits that are part of this split view. More...
 
Size getViewCount () const
 Return the total number of subviews that are part of this split view. More...
 
GUIObjectgetView (Index viewIndex) const
 Return a pointer to the subview object at the specified index in this split view. More...
 
Bool setView (Index viewIndex, GUIObject *newView)
 Set the subview object at the specified index in this split view. More...
 
Bool addView (GUIObject *newSubview)
 Add a new subview to this split view after the previous subviews. More...
 
void removeView (Index viewIndex)
 Remove the subview at the specified index in this split view. More...
 
void clearViews ()
 Remove all subviews from the split view. More...
 
Float getViewSize (Index viewIndex) const
 Return the local size along the split axis of the subview at the specified index. More...
 
Float setViewSize (Index viewIndex, Float newSize)
 Set the local size along the split axis of the subview at the specified index. More...
 
const AABB1fgetViewSizeRange (Index viewIndex) const
 Return the legal size range along the split axis of the subview at the specified index. More...
 
void setViewSizeRange (Index viewIndex, const AABB1f &newSizeRange)
 Set the legal size range along the split axis of the subview at the specified index. More...
 
Float getViewFlex (Index viewIndex) const
 Return the flexibility of the view at the specified index. More...
 
void setViewFlex (Index viewIndex, Float newFlexibility)
 Set the local size along the split axis of the subview at the specified index. More...
 
const AABB2fgetLocalViewBoundsXY (Index viewIndex) const
 Return the local bounding box of the subview at the specified index. More...
 
AABB3f getLocalViewBounds (Index viewIndex) const
 Return the local bounding box of the subview at the specified index. More...
 
Float getSplitSize () const
 Return the size of each split view divider along the split axis. More...
 
void setSplitSize (Float newSplitSize)
 Set the size of each split view divider along the split axis. More...
 
const AxisgetAxis () const
 Return an object that describes the axis that the view is split along. More...
 
void setAxis (const Axis &newAxis)
 Set an object that describes the axis that the view is split along. More...
 
virtual Bool setSize (const Vector3f &newSize)
 Set the 3D size of the split view along each of its local axes. More...
 
const Color4f & getFocusColor () const
 Return the color for the split view's focus ring for the subview that currently has keyboard focus. More...
 
void setFocusColor (const Color4f &newFocusColor)
 Set the color for the split view's focus ring for the subview that currently has keyboard focus. More...
 
Int getFocusView () const
 Return the index of the subview that currently has focus, or -1 if there is none. More...
 
void setFocusView (Index newFocus)
 Set the index of the subview that currently has focus. More...
 
virtual Bool setFocus (Bool newHasFocus)
 Set whether or not this split view currently has keyboard focus at its level in the GUI hierarchy. More...
 
virtual void update (Float dt)
 Update the current internal state of this split view for the specified time interval in seconds. More...
 
virtual Bool drawSelf (GUIRenderer &renderer, const AABB3f &parentBounds) const
 Draw this split view using the specified GUI renderer to the given parent coordinate system bounds. More...
 
virtual Bool guiEvent (const GUIEvent &event)
 Handle the specified GUI event that occured when this split view had focus. More...
 
virtual Bool textEvent (const TextEvent &text)
 Handle the specified text input event that occured when this split view had focus. More...
 
virtual Bool keyEvent (const KeyEvent &event)
 Handle the specified keyboard event for the entire split view. More...
 
virtual Bool mouseMotionEvent (const MouseMotionEvent &event)
 Handle the specified mouse motion event for the entire split view. More...
 
virtual Bool mouseButtonEvent (const MouseButtonEvent &event)
 Handle the specified mouse button event for the entire split view. More...
 
virtual Bool mouseWheelEvent (const MouseWheelEvent &event)
 Handle the specified mouse wheel event for the entire split view. More...
 
- Public Member Functions inherited from om::graphics::gui::objects::GUIObject
 GUIObject ()
 Create a default visible GUI object positioned at the origin (0,0) with 0 width and 0 height. More...
 
 GUIObject (const RectangleStyle &newRectangleStyle)
 Create a visible GUI object positioned at the origin (0,0) with 0 width and 0 height and the given rectangle style. More...
 
 GUIObject (const Rectangle &newRectangle)
 Create a visible GUI object that occupies the specified rectangle. More...
 
 GUIObject (const Rectangle &newRectangle, const RectangleStyle &newRectangleStyle)
 Create a visible GUI object that occupies the specified rectangle and rectangle style. More...
 
virtual ~GUIObject ()
 Destory the GUI object, releasing all internal resources. More...
 
const RectanglegetRectangle () const
 Return a reference to this GUI object's rectangle. More...
 
const Vector3fgetSize () const
 Return a reference to the 3D size of this object along each of its local axes. More...
 
const Vector2fgetSizeXY () const
 Return a reference to the 2D scaling factor of this object along each of its local axes. More...
 
Bool setSize (const Vector2f &newSizeXY)
 Set the 2D size of this object along the X and Y local axes. More...
 
Bool setSize (Float newWidth, Float newHeight)
 Set the 2D size of this object along the X and Y local axes. More...
 
Bool setSizeX (Float newWidth)
 Set the size of this object along the X axis. More...
 
Bool setSizeY (Float newHeight)
 Set the size of this object along the Y axis. More...
 
Bool setSizeZ (Float newDepth)
 Set the size of this object along the Z axis. More...
 
virtual Bool resizeForContent ()
 Resize this object to fit tightly around its contents, if possible. More...
 
void fillParent (const Vector3f &parentSize)
 Resize and resposition this object so that it fills the specified parent bounding box size. More...
 
const Vector3fgetScale () const
 Return a reference to the 3D scaling factor of this object along each of its local axes. More...
 
const Vector2fgetScaleXY () const
 Return a reference to the 2D scaling factor of this object along each of its local axes. More...
 
virtual Bool setScale (const Vector3f &newScale)
 Set the 3D scaling factor of this object along each of its local axes. More...
 
Bool setScale (const Vector2f &newScaleXY)
 Set the 2D scaling factor of this object along the X and Y local axes. More...
 
Bool setScale (Float newScaleX, Float newScaleY)
 Set the 2D scaling factor of this object along the X and Y local axes. More...
 
Bool setScale (Float newScale)
 Set the scaling factor of this object along all 3 axes. More...
 
const Vector3fgetPosition () const
 Return the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
const Vector2fgetPositionXY () const
 Return the 2D position of this GUI object's origin relative to its parent's coordinate origin. More...
 
Bool setPosition (const Vector2f &newPosition)
 Set the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
virtual Bool setPosition (const Vector3f &newPosition)
 Set the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
const Matrix3fgetRotation () const
 Return a 3x3 orthonormal matrix indicating the basis of this object's coordinate frame. More...
 
virtual Bool setRotation (const Matrix3f &newRotation)
 Set a 3x3 orthonormal matrix indicating the basis of this object's coordinate frame. More...
 
Bool setRotation (Float radians)
 Set the rotation of this GUI object to be along the Z-axis with a rotation specified in radians. More...
 
Bool setRotationDegrees (Float degrees)
 Set the rotation of this GUI object to be along the Z-axis with a rotation specified in degrees. More...
 
OrigingetOrigin ()
 Return the alignment of the coordinate origin for this object. More...
 
const OrigingetOrigin () const
 Return the alignment of the coordinate origin for this object. More...
 
virtual Bool setOrigin (const Origin &newPositionOrigin)
 Set the alignment of the coordinate origin for this object. More...
 
void setOrigin (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin)
 Set the XY alignment of the coordinate origin for this object. More...
 
void setOrigin (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin, Origin::ZOrigin newZOrigin)
 Set the XYZ alignment of the coordinate origin for this object. More...
 
AABB2f getBoundsInParent (const AABB2f &parentBounds) const
 Return the 2D bounding box of this object in the coordinate frame of the specified parent bounding box. More...
 
AABB3f getBoundsInParent (const AABB3f &parentBounds) const
 Return the 3D bounding box of this object in the coordinate frame of the specified parent bounding box. More...
 
AABB2f getLocalBoundsXY () const
 Return the 2D bounding box of this object in its local coordinate frame. More...
 
AABB3f getLocalBounds () const
 Return the 3D bounding box of this object in its local coordinate frame. More...
 
Vector2f getLocalCenterXY () const
 Return the 2D center of this object's rectangle in its local coordinate frame. More...
 
Vector3f getLocalCenter () const
 Return the 3D center of this object's rectangle in its local coordinate frame. More...
 
Matrix4f getTransformMatrix (const AABB3f &parentBounds) const
 Return the object-space-to-parent-space homogeneous transformation matrix for the given parent bounding box. More...
 
Vector2f transformToLocal (const Vector2f &pointInParent, const AABB2f &parentBounds) const
 Transform a 3D point in the parent coordinate system into this object's coordinate system. More...
 
Vector3f transformToLocal (const Vector3f &pointInParent, const AABB3f &parentBounds) const
 Transform a 3D point in the parent coordinate system into this object's coordinate system. More...
 
Vector2f transformFromLocal (const Vector2f &localPoint, const AABB2f &parentBounds) const
 Transform a 2D point in this object's local coordinate system into its parent's coordinate system. More...
 
Vector3f transformFromLocal (const Vector3f &localPoint, const AABB3f &parentBounds) const
 Transform a 3D point in this object's local coordinate system into its parent's coordinate system. More...
 
Vector2f transformVectorToLocal (const Vector2f &vectorInParent) const
 Transform a 3D vector in the parent coordinate system into this object's coordinate system. More...
 
Vector3f transformVectorToLocal (const Vector3f &vectorInParent) const
 Transform a 3D vector in the parent coordinate system into this object's coordinate system. More...
 
Vector2f transformVectorFromLocal (const Vector2f &localVector) const
 Transform a 2D vector in this object's local coordinate system into its parent's coordinate system. More...
 
Vector3f transformVectorFromLocal (const Vector3f &localVector) const
 Transform a 3D vector in this object's local coordinate system into its parent's coordinate system. More...
 
MouseButtonEvent transformEventToLocal (const MouseButtonEvent &event, const AABB2f &parentBounds) const
 Transform a mouse button event in the parent coordinate system into this object's coordinate system. More...
 
MouseButtonEvent transformEventFromLocal (const MouseButtonEvent &event, const AABB2f &parentBounds) const
 Transform a mouse button event in this object's local coordinate system into its parent's coordinate system. More...
 
MouseMotionEvent transformEventToLocal (const MouseMotionEvent &event, const AABB2f &parentBounds) const
 Transform a mouse motion event in the parent coordinate system into this object's coordinate system. More...
 
MouseMotionEvent transformEventFromLocal (const MouseMotionEvent &event, const AABB2f &parentBounds) const
 Transform a mouse motion event in this object's local coordinate system into its parent's coordinate system. More...
 
MouseWheelEvent transformEventToLocal (const MouseWheelEvent &event, const AABB2f &parentBounds) const
 Transform a mouse wheel event in the parent coordinate system into this object's coordinate system. More...
 
MouseWheelEvent transformEventFromLocal (const MouseWheelEvent &event, const AABB2f &parentBounds) const
 Transform a mouse wheel event in this object's local coordinate system into its parent's coordinate system. More...
 
virtual Bool containsLocalPoint (const Vector2f &localPoint) const
 Return whether or not this GUI object contains the specified local 2D point within its local bounds. More...
 
virtual Bool containsLocalPoint (const Vector3f &localPoint) const
 Return whether or not this GUI object contains the specified local 3D point within its local bounds. More...
 
AABB2f getLocalContentBoundsXY () const
 Return the 2D bounding box for the object's rectangle inside area in its local coordinate frame. More...
 
virtual AABB3f getLocalContentBounds () const
 Return the 3D bounding box for the object's rectangle inside area in its local coordinate frame. More...
 
GUIStylegetStyle () const
 Return a pointer to the style object to use when drawing this GUI object. More...
 
void setStyle (GUIStyle *newStyle)
 Set a pointer to the style object to use when drawing this GUI object. More...
 
const RectangleStylegetRectangleStyle () const
 Return an object that describes the style of the main outside rectangle of this object. More...
 
virtual Bool setRectangleStyle (const RectangleStyle &newRectangleStyle)
 Set an object that describes the style of the main outside rectangle of this object. More...
 
const BordergetBorder () const
 Return an object that describes the border for this object's main rectangle. More...
 
virtual Bool setBorder (const Border &newBorder)
 Set an object that describes the border for this object's main rectangle. More...
 
Float getBorderWidth () const
 Return the width of this object's main rectangle border. More...
 
Bool setBorderWidth (Float newWidth)
 Set the width of this object's main rectangle border. More...
 
Float getBorderRadius () const
 Return the corner radius of this object's main rectangle border. More...
 
Bool setBorderRadius (Float newRadius)
 Set the corner radius of this object's main rectangle border. More...
 
const MargingetBorderMargin () const
 Return an object that describes the padding between the exterior and interior of the object's main rectangle. More...
 
Bool setBorderMargin (const Margin &newMargin)
 Set an object that describes the padding between the exterior and interior of the object's main rectangle. More...
 
const Color4f & getBackgroundColor () const
 Return the background color for this object's main rectangle. More...
 
virtual Bool setBackgroundColor (const Color4f &newBackgroundColor)
 Set the background color for this object's main rectangle. More...
 
const Color4f & getBorderColor () const
 Return the border color used when rendering the object's main rectangle. More...
 
virtual Bool setBorderColor (const Color4f &newBorderColor)
 Set the border color used when rendering the object's main rectangle. More...
 
const GUIObjectFlagsgetFlags () const
 Return a const reference to the flags for this GUI object. More...
 
Bool flagIsSet (GUIObjectFlags::Flag flag) const
 Return whether or not the specified boolan flag is set for this GUI object. More...
 
virtual Bool setFlags (const GUIObjectFlags &newFlags)
 Set the flags for this GUI object. More...
 
Bool setFlag (GUIObjectFlags::Flag flag, Bool newIsSet=true)
 Set whether or not the specified boolan flag is set for this GUI object. More...
 
Bool getIsVisible () const
 Return whether or not this GUI object should be drawn to the screen. More...
 
void setIsVisible (Bool newIsVisible)
 Set whether or not this GUI object should be drawn to the screen. More...
 
Bool hasFocus () const
 Return whether or not this GUI object currently has keyboard focus at its level in the GUI hierarchy. More...
 
- Public Member Functions inherited from om::gui::input::InputHandler
virtual ~InputHandler ()
 Destroy an input handler. More...
 

Static Public Attributes

static const Axis DEFAULT_AXIS
 The default axis that the split view is split along. More...
 
static const Float DEFAULT_SPLIT_SIZE
 The default size of a split view's splitting divider. More...
 
static const Border DEFAULT_BORDER
 The default border that is used for a split view. More...
 
static const Color4f DEFAULT_BACKGROUND_COLOR
 The default background color that is used for a split view's area. More...
 
static const Color4f DEFAULT_BORDER_COLOR
 The default border color that is used for a split view. More...
 
static const Color4f DEFAULT_FOCUS_COLOR
 The default color that is used to highlight a text field's selected text. More...
 

Detailed Description

A class that splits a rectangle into one or more split views along an axis.

Constructor & Destructor Documentation

om::graphics::gui::objects::SplitView::SplitView ( )

Create a new split view with no width or height positioned at the origin.

om::graphics::gui::objects::SplitView::SplitView ( const Rectangle newRectangle)

Create a new empty split view which occupies the specified rectangular region.

Member Function Documentation

Size om::graphics::gui::objects::SplitView::getSplitCount ( ) const
inline

Return the total number of splits that are part of this split view.

This number is one less than the number of views in the split view.

Size om::graphics::gui::objects::SplitView::getViewCount ( ) const
inline

Return the total number of subviews that are part of this split view.

This number is one more than the number of splits in the split view.

GUIObject* om::graphics::gui::objects::SplitView::getView ( Index  viewIndex) const
inline

Return a pointer to the subview object at the specified index in this split view.

Bool om::graphics::gui::objects::SplitView::setView ( Index  viewIndex,
GUIObject newView 
)

Set the subview object at the specified index in this split view.

Bool om::graphics::gui::objects::SplitView::addView ( GUIObject newSubview)

Add a new subview to this split view after the previous subviews.

The method returns whether or not the subview was successfully added.

void om::graphics::gui::objects::SplitView::removeView ( Index  viewIndex)

Remove the subview at the specified index in this split view.

void om::graphics::gui::objects::SplitView::clearViews ( )

Remove all subviews from the split view.

Float om::graphics::gui::objects::SplitView::getViewSize ( Index  viewIndex) const
inline

Return the local size along the split axis of the subview at the specified index.

Float om::graphics::gui::objects::SplitView::setViewSize ( Index  viewIndex,
Float  newSize 
)

Set the local size along the split axis of the subview at the specified index.

The method returns the actual resulting size of the view.

const AABB1f& om::graphics::gui::objects::SplitView::getViewSizeRange ( Index  viewIndex) const
inline

Return the legal size range along the split axis of the subview at the specified index.

void om::graphics::gui::objects::SplitView::setViewSizeRange ( Index  viewIndex,
const AABB1f newSizeRange 
)
inline

Set the legal size range along the split axis of the subview at the specified index.

Float om::graphics::gui::objects::SplitView::getViewFlex ( Index  viewIndex) const
inline

Return the flexibility of the view at the specified index.

void om::graphics::gui::objects::SplitView::setViewFlex ( Index  viewIndex,
Float  newFlexibility 
)
inline

Set the local size along the split axis of the subview at the specified index.

const AABB2f& om::graphics::gui::objects::SplitView::getLocalViewBoundsXY ( Index  viewIndex) const
inline

Return the local bounding box of the subview at the specified index.

AABB3f om::graphics::gui::objects::SplitView::getLocalViewBounds ( Index  viewIndex) const
inline

Return the local bounding box of the subview at the specified index.

Float om::graphics::gui::objects::SplitView::getSplitSize ( ) const
inline

Return the size of each split view divider along the split axis.

void om::graphics::gui::objects::SplitView::setSplitSize ( Float  newSplitSize)
inline

Set the size of each split view divider along the split axis.

const Axis& om::graphics::gui::objects::SplitView::getAxis ( ) const
inline

Return an object that describes the axis that the view is split along.

void om::graphics::gui::objects::SplitView::setAxis ( const Axis newAxis)
inline

Set an object that describes the axis that the view is split along.

virtual Bool om::graphics::gui::objects::SplitView::setSize ( const Vector3f newSize)
virtual

Set the 3D size of the split view along each of its local axes.

Reimplemented from om::graphics::gui::objects::GUIObject.

const Color4f& om::graphics::gui::objects::SplitView::getFocusColor ( ) const
inline

Return the color for the split view's focus ring for the subview that currently has keyboard focus.

void om::graphics::gui::objects::SplitView::setFocusColor ( const Color4f &  newFocusColor)
inline

Set the color for the split view's focus ring for the subview that currently has keyboard focus.

Int om::graphics::gui::objects::SplitView::getFocusView ( ) const
inline

Return the index of the subview that currently has focus, or -1 if there is none.

void om::graphics::gui::objects::SplitView::setFocusView ( Index  newFocus)

Set the index of the subview that currently has focus.

virtual Bool om::graphics::gui::objects::SplitView::setFocus ( Bool  newHasFocus)
virtual

Set whether or not this split view currently has keyboard focus at its level in the GUI hierarchy.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual void om::graphics::gui::objects::SplitView::update ( Float  dt)
virtual

Update the current internal state of this split view for the specified time interval in seconds.

This method recursively calls the update() methods for all child objects so that they are updated.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::SplitView::drawSelf ( GUIRenderer renderer,
const AABB3f parentBounds 
) const
virtual

Draw this split view using the specified GUI renderer to the given parent coordinate system bounds.

The method returns whether or not the split view was successfully drawn.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::SplitView::guiEvent ( const GUIEvent event)
virtual

Handle the specified GUI event that occured when this split view had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::SplitView::textEvent ( const TextEvent text)
virtual

Handle the specified text input event that occured when this split view had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::SplitView::keyEvent ( const KeyEvent event)
virtual

Handle the specified keyboard event for the entire split view.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::SplitView::mouseMotionEvent ( const MouseMotionEvent event)
virtual

Handle the specified mouse motion event for the entire split view.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::SplitView::mouseButtonEvent ( const MouseButtonEvent event)
virtual

Handle the specified mouse button event for the entire split view.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::SplitView::mouseWheelEvent ( const MouseWheelEvent event)
virtual

Handle the specified mouse wheel event for the entire split view.

Reimplemented from om::gui::input::InputHandler.

Member Data Documentation

const Axis om::graphics::gui::objects::SplitView::DEFAULT_AXIS
static

The default axis that the split view is split along.

const Float om::graphics::gui::objects::SplitView::DEFAULT_SPLIT_SIZE
static

The default size of a split view's splitting divider.

const Border om::graphics::gui::objects::SplitView::DEFAULT_BORDER
static

The default border that is used for a split view.

const Color4f om::graphics::gui::objects::SplitView::DEFAULT_BACKGROUND_COLOR
static

The default background color that is used for a split view's area.

const Color4f om::graphics::gui::objects::SplitView::DEFAULT_BORDER_COLOR
static

The default border color that is used for a split view.

const Color4f om::graphics::gui::objects::SplitView::DEFAULT_FOCUS_COLOR
static

The default color that is used to highlight a text field's selected text.


The documentation for this class was generated from the following file: