Om  1.0.0
A universal framework for multimedia simulation
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om::graphics::gui::objects::ListView Class Reference

A GUI object that displays a series of GUI objects within a wrapping content area. More...

#include <omGraphicsGUIListView.h>

Inheritance diagram for om::graphics::gui::objects::ListView:
om::graphics::gui::objects::GUIObject om::gui::input::InputHandler

Public Member Functions

 ListView ()
 Create a new list empty view positioned at the origin of its coordinate system. More...
 
 ListView (const Rectangle &newRectangle)
 Create a new empty list view which occupies the specified rectangular region. More...
 
Size getObjectCount () const
 Return the number of child objects that are part of this list view. More...
 
GUIObjectgetObject (Index objectIndex) const
 Return a pointer to the child object at the specified index. More...
 
Bool addObject (GUIObject *newObject)
 Add a new child object to the end of the list and return whether or not the operation succeeded. More...
 
Bool insertObject (Index insertIndex, GUIObject *newObject)
 Insert a child object at the specified index and return whether or not the operation succeeded. More...
 
Bool removeObject (Index objectIndex)
 Remove the object at the specified index in this list view. More...
 
void clearObjects ()
 Remove all child objects from this list view. More...
 
void updateList ()
 Update the list view based on the current state of the child objects. More...
 
const AABB2fgetLocalObjectBoundsXY (Index objectIndex) const
 Return the 2D local bounding box of the child object at the specified index. More...
 
AABB3f getLocalObjectBounds (Index objectIndex) const
 Return the 3D local bounding box of the child object at the specified index. More...
 
Bool pickObject (const Vector2f &localPosition, Index &objectIndex) const
 Determine if the specified local position is over any child object and get the object's index. More...
 
const TextLayoutgetLayout () const
 Return an object that describes the layout axis and direction of this list view. More...
 
void setLayout (const TextLayout &newLayout)
 Set an object that describes the layout axis and direction of this list view. More...
 
const OrigingetAlignment () const
 Return an object that describes how this list view's objects are aligned within its content area. More...
 
void setAlignment (const Origin &newAlignment)
 Set an object that describes how this list view's objects are aligned within its content area. More...
 
const Vector2fgetPadding () const
 Return a vector for the padding in each direction between the list view objects. More...
 
void setPadding (const Vector2f &newPadding)
 Set a vector for the padding in each direction between the list view objects. More...
 
void setPadding (Float newPadding)
 Set the padding in both directions between the list view objects. More...
 
Bool getWrapIsEnabled () const
 Return whether or not wrapping is currently enabled in this list view. More...
 
void setWrapIsEnabled (Bool newWrapIsEnabled)
 Set whether or not wrapping is currently enabled in this list view. More...
 
virtual Bool setSize (const Vector3f &newSize)
 Set the 3D size of this list view along each of its local axes. More...
 
virtual Bool resizeForContent ()
 Resize this list view to fit tightly around its contents. More...
 
virtual Bool setBorder (const Border &newBorder)
 Set an object that describes this list view's border. More...
 
virtual Bool setFocus (Bool newHasFocus)
 Set whether or not this list view currently has keyboard focus at its level in the GUI hierarchy. More...
 
virtual Bool guiEvent (const GUIEvent &event)
 Handle the specified GUI event that occured when this list view had focus. More...
 
virtual Bool textEvent (const TextEvent &text)
 Handle the specified text input event that occured when this object had focus. More...
 
virtual Bool keyEvent (const KeyEvent &event)
 Handle the specified keyboard event that occured when this object had focus. More...
 
virtual Bool mouseMotionEvent (const MouseMotionEvent &event)
 Handle the specified mouse motion event that occurred. More...
 
virtual Bool mouseButtonEvent (const MouseButtonEvent &event)
 Handle the specified mouse button event that occurred. More...
 
virtual Bool mouseWheelEvent (const MouseWheelEvent &event)
 Handle the specified mouse wheel event that occurred. More...
 
virtual void update (Float dt)
 Update the current internal state of this list view for the specified time interval in seconds. More...
 
virtual Bool drawSelf (GUIRenderer &renderer, const AABB3f &parentBounds) const
 Draw this object using the specified GUI renderer to the given parent coordinate system bounds. More...
 
- Public Member Functions inherited from om::graphics::gui::objects::GUIObject
 GUIObject ()
 Create a default visible GUI object positioned at the origin (0,0) with 0 width and 0 height. More...
 
 GUIObject (const RectangleStyle &newRectangleStyle)
 Create a visible GUI object positioned at the origin (0,0) with 0 width and 0 height and the given rectangle style. More...
 
 GUIObject (const Rectangle &newRectangle)
 Create a visible GUI object that occupies the specified rectangle. More...
 
 GUIObject (const Rectangle &newRectangle, const RectangleStyle &newRectangleStyle)
 Create a visible GUI object that occupies the specified rectangle and rectangle style. More...
 
virtual ~GUIObject ()
 Destory the GUI object, releasing all internal resources. More...
 
const RectanglegetRectangle () const
 Return a reference to this GUI object's rectangle. More...
 
const Vector3fgetSize () const
 Return a reference to the 3D size of this object along each of its local axes. More...
 
const Vector2fgetSizeXY () const
 Return a reference to the 2D scaling factor of this object along each of its local axes. More...
 
Bool setSize (const Vector2f &newSizeXY)
 Set the 2D size of this object along the X and Y local axes. More...
 
Bool setSize (Float newWidth, Float newHeight)
 Set the 2D size of this object along the X and Y local axes. More...
 
Bool setSizeX (Float newWidth)
 Set the size of this object along the X axis. More...
 
Bool setSizeY (Float newHeight)
 Set the size of this object along the Y axis. More...
 
Bool setSizeZ (Float newDepth)
 Set the size of this object along the Z axis. More...
 
void fillParent (const Vector3f &parentSize)
 Resize and resposition this object so that it fills the specified parent bounding box size. More...
 
const Vector3fgetScale () const
 Return a reference to the 3D scaling factor of this object along each of its local axes. More...
 
const Vector2fgetScaleXY () const
 Return a reference to the 2D scaling factor of this object along each of its local axes. More...
 
virtual Bool setScale (const Vector3f &newScale)
 Set the 3D scaling factor of this object along each of its local axes. More...
 
Bool setScale (const Vector2f &newScaleXY)
 Set the 2D scaling factor of this object along the X and Y local axes. More...
 
Bool setScale (Float newScaleX, Float newScaleY)
 Set the 2D scaling factor of this object along the X and Y local axes. More...
 
Bool setScale (Float newScale)
 Set the scaling factor of this object along all 3 axes. More...
 
const Vector3fgetPosition () const
 Return the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
const Vector2fgetPositionXY () const
 Return the 2D position of this GUI object's origin relative to its parent's coordinate origin. More...
 
Bool setPosition (const Vector2f &newPosition)
 Set the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
virtual Bool setPosition (const Vector3f &newPosition)
 Set the position of this GUI object's origin relative to its parent's coordinate origin. More...
 
const Matrix3fgetRotation () const
 Return a 3x3 orthonormal matrix indicating the basis of this object's coordinate frame. More...
 
virtual Bool setRotation (const Matrix3f &newRotation)
 Set a 3x3 orthonormal matrix indicating the basis of this object's coordinate frame. More...
 
Bool setRotation (Float radians)
 Set the rotation of this GUI object to be along the Z-axis with a rotation specified in radians. More...
 
Bool setRotationDegrees (Float degrees)
 Set the rotation of this GUI object to be along the Z-axis with a rotation specified in degrees. More...
 
OrigingetOrigin ()
 Return the alignment of the coordinate origin for this object. More...
 
const OrigingetOrigin () const
 Return the alignment of the coordinate origin for this object. More...
 
virtual Bool setOrigin (const Origin &newPositionOrigin)
 Set the alignment of the coordinate origin for this object. More...
 
void setOrigin (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin)
 Set the XY alignment of the coordinate origin for this object. More...
 
void setOrigin (Origin::XOrigin newXOrigin, Origin::YOrigin newYOrigin, Origin::ZOrigin newZOrigin)
 Set the XYZ alignment of the coordinate origin for this object. More...
 
AABB2f getBoundsInParent (const AABB2f &parentBounds) const
 Return the 2D bounding box of this object in the coordinate frame of the specified parent bounding box. More...
 
AABB3f getBoundsInParent (const AABB3f &parentBounds) const
 Return the 3D bounding box of this object in the coordinate frame of the specified parent bounding box. More...
 
AABB2f getLocalBoundsXY () const
 Return the 2D bounding box of this object in its local coordinate frame. More...
 
AABB3f getLocalBounds () const
 Return the 3D bounding box of this object in its local coordinate frame. More...
 
Vector2f getLocalCenterXY () const
 Return the 2D center of this object's rectangle in its local coordinate frame. More...
 
Vector3f getLocalCenter () const
 Return the 3D center of this object's rectangle in its local coordinate frame. More...
 
Matrix4f getTransformMatrix (const AABB3f &parentBounds) const
 Return the object-space-to-parent-space homogeneous transformation matrix for the given parent bounding box. More...
 
Vector2f transformToLocal (const Vector2f &pointInParent, const AABB2f &parentBounds) const
 Transform a 3D point in the parent coordinate system into this object's coordinate system. More...
 
Vector3f transformToLocal (const Vector3f &pointInParent, const AABB3f &parentBounds) const
 Transform a 3D point in the parent coordinate system into this object's coordinate system. More...
 
Vector2f transformFromLocal (const Vector2f &localPoint, const AABB2f &parentBounds) const
 Transform a 2D point in this object's local coordinate system into its parent's coordinate system. More...
 
Vector3f transformFromLocal (const Vector3f &localPoint, const AABB3f &parentBounds) const
 Transform a 3D point in this object's local coordinate system into its parent's coordinate system. More...
 
Vector2f transformVectorToLocal (const Vector2f &vectorInParent) const
 Transform a 3D vector in the parent coordinate system into this object's coordinate system. More...
 
Vector3f transformVectorToLocal (const Vector3f &vectorInParent) const
 Transform a 3D vector in the parent coordinate system into this object's coordinate system. More...
 
Vector2f transformVectorFromLocal (const Vector2f &localVector) const
 Transform a 2D vector in this object's local coordinate system into its parent's coordinate system. More...
 
Vector3f transformVectorFromLocal (const Vector3f &localVector) const
 Transform a 3D vector in this object's local coordinate system into its parent's coordinate system. More...
 
MouseButtonEvent transformEventToLocal (const MouseButtonEvent &event, const AABB2f &parentBounds) const
 Transform a mouse button event in the parent coordinate system into this object's coordinate system. More...
 
MouseButtonEvent transformEventFromLocal (const MouseButtonEvent &event, const AABB2f &parentBounds) const
 Transform a mouse button event in this object's local coordinate system into its parent's coordinate system. More...
 
MouseMotionEvent transformEventToLocal (const MouseMotionEvent &event, const AABB2f &parentBounds) const
 Transform a mouse motion event in the parent coordinate system into this object's coordinate system. More...
 
MouseMotionEvent transformEventFromLocal (const MouseMotionEvent &event, const AABB2f &parentBounds) const
 Transform a mouse motion event in this object's local coordinate system into its parent's coordinate system. More...
 
MouseWheelEvent transformEventToLocal (const MouseWheelEvent &event, const AABB2f &parentBounds) const
 Transform a mouse wheel event in the parent coordinate system into this object's coordinate system. More...
 
MouseWheelEvent transformEventFromLocal (const MouseWheelEvent &event, const AABB2f &parentBounds) const
 Transform a mouse wheel event in this object's local coordinate system into its parent's coordinate system. More...
 
virtual Bool containsLocalPoint (const Vector2f &localPoint) const
 Return whether or not this GUI object contains the specified local 2D point within its local bounds. More...
 
virtual Bool containsLocalPoint (const Vector3f &localPoint) const
 Return whether or not this GUI object contains the specified local 3D point within its local bounds. More...
 
AABB2f getLocalContentBoundsXY () const
 Return the 2D bounding box for the object's rectangle inside area in its local coordinate frame. More...
 
virtual AABB3f getLocalContentBounds () const
 Return the 3D bounding box for the object's rectangle inside area in its local coordinate frame. More...
 
GUIStylegetStyle () const
 Return a pointer to the style object to use when drawing this GUI object. More...
 
void setStyle (GUIStyle *newStyle)
 Set a pointer to the style object to use when drawing this GUI object. More...
 
const RectangleStylegetRectangleStyle () const
 Return an object that describes the style of the main outside rectangle of this object. More...
 
virtual Bool setRectangleStyle (const RectangleStyle &newRectangleStyle)
 Set an object that describes the style of the main outside rectangle of this object. More...
 
const BordergetBorder () const
 Return an object that describes the border for this object's main rectangle. More...
 
Float getBorderWidth () const
 Return the width of this object's main rectangle border. More...
 
Bool setBorderWidth (Float newWidth)
 Set the width of this object's main rectangle border. More...
 
Float getBorderRadius () const
 Return the corner radius of this object's main rectangle border. More...
 
Bool setBorderRadius (Float newRadius)
 Set the corner radius of this object's main rectangle border. More...
 
const MargingetBorderMargin () const
 Return an object that describes the padding between the exterior and interior of the object's main rectangle. More...
 
Bool setBorderMargin (const Margin &newMargin)
 Set an object that describes the padding between the exterior and interior of the object's main rectangle. More...
 
const Color4f & getBackgroundColor () const
 Return the background color for this object's main rectangle. More...
 
virtual Bool setBackgroundColor (const Color4f &newBackgroundColor)
 Set the background color for this object's main rectangle. More...
 
const Color4f & getBorderColor () const
 Return the border color used when rendering the object's main rectangle. More...
 
virtual Bool setBorderColor (const Color4f &newBorderColor)
 Set the border color used when rendering the object's main rectangle. More...
 
const GUIObjectFlagsgetFlags () const
 Return a const reference to the flags for this GUI object. More...
 
Bool flagIsSet (GUIObjectFlags::Flag flag) const
 Return whether or not the specified boolan flag is set for this GUI object. More...
 
virtual Bool setFlags (const GUIObjectFlags &newFlags)
 Set the flags for this GUI object. More...
 
Bool setFlag (GUIObjectFlags::Flag flag, Bool newIsSet=true)
 Set whether or not the specified boolan flag is set for this GUI object. More...
 
Bool getIsVisible () const
 Return whether or not this GUI object should be drawn to the screen. More...
 
void setIsVisible (Bool newIsVisible)
 Set whether or not this GUI object should be drawn to the screen. More...
 
Bool hasFocus () const
 Return whether or not this GUI object currently has keyboard focus at its level in the GUI hierarchy. More...
 
- Public Member Functions inherited from om::gui::input::InputHandler
virtual ~InputHandler ()
 Destroy an input handler. More...
 

Static Public Attributes

static const Border DEFAULT_BORDER
 The default border that is used for a list view. More...
 
static const Color4f DEFAULT_BACKGROUND_COLOR
 The default background color that is used for a list view's area. More...
 
static const Color4f DEFAULT_BORDER_COLOR
 The default border color that is used for a list view. More...
 
static const TextLayout DEFAULT_LAYOUT
 The default layout that is used for a list view's objects within its content area. More...
 
static const Origin DEFAULT_ALIGNMENT
 The default alignment that is used for a list view's objects within its content area. More...
 
static const Vector2f DEFAULT_OBJECT_PADDING
 The default padding around objects in this list view along each dimension. More...
 
static const Size DEFAULT_MAX_OBJECTS_PER_LINE
 The default maximum number of child objects that should be displayed per line in a list view. More...
 

Detailed Description

A GUI object that displays a series of GUI objects within a wrapping content area.

Constructor & Destructor Documentation

om::graphics::gui::objects::ListView::ListView ( )

Create a new list empty view positioned at the origin of its coordinate system.

om::graphics::gui::objects::ListView::ListView ( const Rectangle newRectangle)

Create a new empty list view which occupies the specified rectangular region.

Member Function Documentation

Size om::graphics::gui::objects::ListView::getObjectCount ( ) const
inline

Return the number of child objects that are part of this list view.

GUIObject* om::graphics::gui::objects::ListView::getObject ( Index  objectIndex) const
inline

Return a pointer to the child object at the specified index.

Bool om::graphics::gui::objects::ListView::addObject ( GUIObject newObject)

Add a new child object to the end of the list and return whether or not the operation succeeded.

Bool om::graphics::gui::objects::ListView::insertObject ( Index  insertIndex,
GUIObject newObject 
)

Insert a child object at the specified index and return whether or not the operation succeeded.

Bool om::graphics::gui::objects::ListView::removeObject ( Index  objectIndex)

Remove the object at the specified index in this list view.

The method returns whether or not the object was able to be removed.

void om::graphics::gui::objects::ListView::clearObjects ( )

Remove all child objects from this list view.

void om::graphics::gui::objects::ListView::updateList ( )

Update the list view based on the current state of the child objects.

const AABB2f& om::graphics::gui::objects::ListView::getLocalObjectBoundsXY ( Index  objectIndex) const
inline

Return the 2D local bounding box of the child object at the specified index.

This is the bounding box that the child object will be placed relative to. It will be at least as large as the object but can be larger if there are other objects in the same line with larger size.

AABB3f om::graphics::gui::objects::ListView::getLocalObjectBounds ( Index  objectIndex) const
inline

Return the 3D local bounding box of the child object at the specified index.

This is the bounding box that the child object will be placed relative to. It will be at least as large as the object but can be larger if there are other objects in the same line with larger size.

Bool om::graphics::gui::objects::ListView::pickObject ( const Vector2f localPosition,
Index objectIndex 
) const

Determine if the specified local position is over any child object and get the object's index.

const TextLayout& om::graphics::gui::objects::ListView::getLayout ( ) const
inline

Return an object that describes the layout axis and direction of this list view.

void om::graphics::gui::objects::ListView::setLayout ( const TextLayout newLayout)

Set an object that describes the layout axis and direction of this list view.

const Origin& om::graphics::gui::objects::ListView::getAlignment ( ) const
inline

Return an object that describes how this list view's objects are aligned within its content area.

void om::graphics::gui::objects::ListView::setAlignment ( const Origin newAlignment)

Set an object that describes how this list view's objects are aligned within its content area.

const Vector2f& om::graphics::gui::objects::ListView::getPadding ( ) const
inline

Return a vector for the padding in each direction between the list view objects.

void om::graphics::gui::objects::ListView::setPadding ( const Vector2f newPadding)

Set a vector for the padding in each direction between the list view objects.

void om::graphics::gui::objects::ListView::setPadding ( Float  newPadding)
inline

Set the padding in both directions between the list view objects.

Bool om::graphics::gui::objects::ListView::getWrapIsEnabled ( ) const
inline

Return whether or not wrapping is currently enabled in this list view.

void om::graphics::gui::objects::ListView::setWrapIsEnabled ( Bool  newWrapIsEnabled)

Set whether or not wrapping is currently enabled in this list view.

virtual Bool om::graphics::gui::objects::ListView::setSize ( const Vector3f newSize)
virtual

Set the 3D size of this list view along each of its local axes.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::ListView::resizeForContent ( )
virtual

Resize this list view to fit tightly around its contents.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::ListView::setBorder ( const Border newBorder)
virtual

Set an object that describes this list view's border.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::ListView::setFocus ( Bool  newHasFocus)
virtual

Set whether or not this list view currently has keyboard focus at its level in the GUI hierarchy.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::ListView::guiEvent ( const GUIEvent event)
virtual

Handle the specified GUI event that occured when this list view had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::ListView::textEvent ( const TextEvent text)
virtual

Handle the specified text input event that occured when this object had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::ListView::keyEvent ( const KeyEvent event)
virtual

Handle the specified keyboard event that occured when this object had focus.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::ListView::mouseMotionEvent ( const MouseMotionEvent event)
virtual

Handle the specified mouse motion event that occurred.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::ListView::mouseButtonEvent ( const MouseButtonEvent event)
virtual

Handle the specified mouse button event that occurred.

Reimplemented from om::gui::input::InputHandler.

virtual Bool om::graphics::gui::objects::ListView::mouseWheelEvent ( const MouseWheelEvent event)
virtual

Handle the specified mouse wheel event that occurred.

Reimplemented from om::gui::input::InputHandler.

virtual void om::graphics::gui::objects::ListView::update ( Float  dt)
virtual

Update the current internal state of this list view for the specified time interval in seconds.

This method recursively calls the update() methods for all child objects so that they are updated.

Reimplemented from om::graphics::gui::objects::GUIObject.

virtual Bool om::graphics::gui::objects::ListView::drawSelf ( GUIRenderer renderer,
const AABB3f parentBounds 
) const
virtual

Draw this object using the specified GUI renderer to the given parent coordinate system bounds.

The method returns whether or not the object was successfully drawn.

The default implementation draws nothing and returns TRUE.

Reimplemented from om::graphics::gui::objects::GUIObject.

Member Data Documentation

const Border om::graphics::gui::objects::ListView::DEFAULT_BORDER
static

The default border that is used for a list view.

const Color4f om::graphics::gui::objects::ListView::DEFAULT_BACKGROUND_COLOR
static

The default background color that is used for a list view's area.

const Color4f om::graphics::gui::objects::ListView::DEFAULT_BORDER_COLOR
static

The default border color that is used for a list view.

const TextLayout om::graphics::gui::objects::ListView::DEFAULT_LAYOUT
static

The default layout that is used for a list view's objects within its content area.

const Origin om::graphics::gui::objects::ListView::DEFAULT_ALIGNMENT
static

The default alignment that is used for a list view's objects within its content area.

const Vector2f om::graphics::gui::objects::ListView::DEFAULT_OBJECT_PADDING
static

The default padding around objects in this list view along each dimension.

const Size om::graphics::gui::objects::ListView::DEFAULT_MAX_OBJECTS_PER_LINE
static

The default maximum number of child objects that should be displayed per line in a list view.


The documentation for this class was generated from the following file: