Om  1.0.0
A universal framework for multimedia simulation
om::graphics::devices::opengl::OpenGLFramebuffer Member List

This is the complete list of members for om::graphics::devices::opengl::OpenGLFramebuffer, including all inherited members.

clearTargets()om::graphics::devices::opengl::OpenGLFramebuffervirtual
DeviceFramebuffer(devices::GraphicsContext *context)om::graphics::textures::DeviceFramebufferinlineprotected
DeviceResource(GraphicsContext *newContext)om::graphics::devices::DeviceResourceprotected
getContext() const om::graphics::devices::DeviceResourceinline
getID() const om::graphics::devices::opengl::OpenGLFramebufferinline
getMaximumSize(Index dimension) const om::graphics::devices::opengl::OpenGLFramebuffervirtual
getMinimumSize(Index dimension) const om::graphics::devices::opengl::OpenGLFramebuffervirtual
getSize(Index dimension) const om::graphics::textures::DeviceFramebufferinline
getTarget(const FramebufferAttachment &attachment, Shared< DeviceTexture > &texture, TextureFace &face) const om::graphics::devices::opengl::OpenGLFramebuffervirtual
isValid() const om::graphics::devices::opengl::OpenGLFramebuffervirtual
setTarget(const FramebufferAttachment &attachment, const Shared< DeviceTexture > &newTarget, TextureFace face=TextureFace::FRONT)om::graphics::devices::opengl::OpenGLFramebuffervirtual
~DeviceResource()om::graphics::devices::DeviceResourcevirtual
~OpenGLFramebuffer()om::graphics::devices::opengl::OpenGLFramebuffer