Om
1.0.0
A universal framework for multimedia simulation
|
A class that encapsulates the different boolean flags that a renderable object can have. More...
#include <omGraphicsRenderableFlags.h>
Public Types | |
enum | Flag { VISIBLE = (1 << 0), SHADOWS = (1 << 1), CULLABLE = (1 << 2), LIGHT = (1 << 3), DEFAULT = VISIBLE | SHADOWS | CULLABLE, UNDEFINED = 0 } |
An enum that specifies the different renderable flags. More... | |
Public Member Functions | |
RenderableFlags () | |
Create a new renderable flags object with no flags set. More... | |
RenderableFlags (Flag flag) | |
Create a new renderable flags object with the specified flag value initially set. More... | |
RenderableFlags (UInt32 newFlags) | |
Create a new renderable flags object with the specified initial combined flags value. More... | |
operator UInt32 () const | |
Convert this renderable flags object to an integer value. More... | |
Bool | isSet (Flag flag) const |
Return whether or not the specified flag value is set for this flags object. More... | |
void | set (Flag flag, Bool newIsSet) |
Set whether or not the specified flag value is set for this flags object. More... | |
Static Public Member Functions | |
static String | toString (Flag flag) |
Convert the specified flag to human-readable string representation. More... | |
A class that encapsulates the different boolean flags that a renderable object can have.
These flags provide boolean information about a certain renderable. Flags are indicated by setting a single bit of a 32-bit unsigned integer to 1.
Enum values for the different flags are defined as members of the class. Typically, the user would bitwise-OR the flag enum values together to produce a final set of set flags.
An enum that specifies the different renderable flags.
|
inline |
Create a new renderable flags object with no flags set.
|
inline |
Create a new renderable flags object with the specified flag value initially set.
|
inline |
Create a new renderable flags object with the specified initial combined flags value.
|
inline |
Convert this renderable flags object to an integer value.
This operator is provided so that the RenderableFlags shape can be used as an integer value for bitwise logical operations.
Return whether or not the specified flag value is set for this flags object.
Set whether or not the specified flag value is set for this flags object.
|
static |
Convert the specified flag to human-readable string representation.