Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces | Functions
omSoundScene.h File Reference
#include "omAcousticsObjectsConfig.h"
#include "omSoundSource.h"
#include "omSoundListener.h"
#include "omSoundObject.h"

Classes

class  om::sound::acoustics::objects::SoundScene
 A class that represents a sound scene that contains sound sources, listeners, and objects. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::sound
 A namespace that handles sound input, output, and processing.
 
 om::sound::acoustics
 A namespace containing functionality for 3D sound propagation and auralization.
 
 om::sound::acoustics::objects
 A namespace containing classes that represent objects in an acoustic context.
 

Functions

 OM_RESOURCE_TYPE (om::sound::acoustics::objects::SoundScene, om::sound::acoustics::objects::SoundScene::RESOURCE_TYPE)
 

Function Documentation