Om
1.0.0
A universal framework for multimedia simulation
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#include "../omAcousticsConfig.h"
#include "../omAcousticsBase.h"
#include "../contexts/omAcousticContextObject.h"
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::sound | |
A namespace that handles sound input, output, and processing. | |
om::sound::acoustics | |
A namespace containing functionality for 3D sound propagation and auralization. | |
om::sound::acoustics::objects | |
A namespace containing classes that represent objects in an acoustic context. | |
Typedefs | |
typedef AcousticID | om::sound::acoustics::objects::SoundListenerID |
typedef AcousticID | om::sound::acoustics::objects::SoundSourceID |
typedef AcousticID | om::sound::acoustics::objects::SoundObjectID |
typedef AcousticID | om::sound::acoustics::objects::SoundShapeID |
typedef AcousticID | om::sound::acoustics::objects::SoundSceneID |