Om  1.0.0
A universal framework for multimedia simulation
Namespaces
omPhysicsCollision.h File Reference
#include "collision/omPhysicsCollisionConfig.h"
#include "collision/omPhysicsCollider.h"
#include "collision/omPhysicsCollisionPair.h"
#include "collision/omPhysicsCollisionPoint.h"
#include "collision/omPhysicsCollisionResult.h"
#include "collision/omPhysicsCollisionResultSet.h"
#include "collision/omPhysicsCollisionRequest.h"
#include "collision/omPhysicsCollisionListener.h"
#include "collision/omPhysicsCollisionCallback.h"
#include "collision/omPhysicsCollisionBroadphase.h"
#include "collision/omPhysicsCollisionAlgorithm.h"
#include "collision/omPhysicsCollisionNarrowphase.h"
#include "collision/omPhysicsCollisionAlgorithmFunctions.h"
#include "collision/omPhysicsCollisionAlgorithmFunction.h"
#include "collision/omPhysicsCollisionAlgorithmGJK.h"
#include "collision/omPhysicsCollisionAlgorithmsGJK.h"

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::physics
 A namespace that handles simulation of physically-based dynamics.
 
 om::physics::collision
 A namespace that contains classes that detect for collisions between shapes.