Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces | Functions
omGraphicsTexture.h File Reference
#include "omGraphicsTexturesConfig.h"
#include "omGraphicsTextureFormat.h"
#include "omGraphicsTextureType.h"
#include "omGraphicsTextureFilter.h"
#include "omGraphicsTextureWrapType.h"
#include "omGraphicsTextureFace.h"
#include "omGraphicsTextureFlags.h"
#include "omGraphicsDeviceTexture.h"

Classes

class  om::graphics::textures::Texture
 A class that represents an image stored on the graphics hardware. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::textures
 A namespace containing classes that relate to textures.
 

Functions

 OM_RESOURCE_TYPE (om::graphics::textures::Texture, om::graphics::textures::Texture::RESOURCE_TYPE)
 

Function Documentation