Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omGraphicsFramebuffer.h File Reference
#include "omGraphicsTexturesConfig.h"
#include "omGraphicsTexture.h"
#include "omGraphicsTextureFace.h"
#include "omGraphicsFramebufferAttachment.h"
#include "omGraphicsDeviceFramebuffer.h"

Classes

class  om::graphics::textures::Framebuffer
 A class that enables render-to-texture by specifying textures and their attachment points. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::textures
 A namespace containing classes that relate to textures.