Om  1.0.0
A universal framework for multimedia simulation
om::sound::acoustics::resources::SoundShapeResourceTranscoder Member List

This is the complete list of members for om::sound::acoustics::resources::SoundShapeResourceTranscoder, including all inherited members.

decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0))om::sound::acoustics::resources::SoundShapeResourceTranscodervirtual
encode(const ResourceID &resourceID, const SoundShape &shape, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))om::sound::acoustics::resources::SoundShapeResourceTranscodervirtual
ResourceSetTypeTranscoder< SoundShape >::encode(const ResourceID &resourceID, const SoundShape &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0om::resources::ResourceSetTypeTranscoder< SoundShape >pure virtual
finalize(SoundShape &data)om::resources::ResourceSetTypeTranscoder< SoundShape >inlinevirtual
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< SoundShape >protectedstatic
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< SoundShape >protectedstatic
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder)om::resources::ResourceSetTypeTranscoder< SoundShape >protectedstatic
findInstances(const SoundShape &shape, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) const om::sound::acoustics::resources::SoundShapeResourceTranscodervirtual
ResourceSetTypeTranscoder< SoundShape >::findInstances(const SoundShape &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) constom::resources::ResourceSetTypeTranscoder< SoundShape >inlinevirtual
getResourceType() constom::resources::ResourceSetTypeTranscoder< SoundShape >inline
instance(const SoundShape &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< SoundShape >inlinevirtual
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, SoundShape &shape)om::sound::acoustics::resources::SoundShapeResourceTranscodervirtual
ResourceSetTypeTranscoder< SoundShape >::patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, SoundShape &data)om::resources::ResourceSetTypeTranscoder< SoundShape >inlinevirtual
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< SoundShape >protectedstatic
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< SoundShape >protectedstatic
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources)om::resources::ResourceSetTypeTranscoder< SoundShape >protectedstatic
replaceInstances(SoundShape &shape, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const om::sound::acoustics::resources::SoundShapeResourceTranscodervirtual
ResourceSetTypeTranscoder< SoundShape >::replaceInstances(SoundShape &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) constom::resources::ResourceSetTypeTranscoder< SoundShape >inlinevirtual
~ResourceSetTypeTranscoder()om::resources::ResourceSetTypeTranscoder< SoundShape >inlinevirtual