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Om
1.0.0
A universal framework for multimedia simulation
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A namespace that handles resource serialization for acoustic simulation. More...
Classes | |
| class | AcousticsResourceModule |
| An enum class that encapsulates a collection of resource set transcoders for acoustic simulation data. More... | |
| class | MeshGroupResourceTranscoder |
| A class that encodes and decodes sound mesh groups to/from the resource set format. More... | |
| class | SoundListenerResourceTranscoder |
| A class that encodes and decodes sound objects to/from the resource set format. More... | |
| class | SoundMaterialResourceTranscoder |
| A class that encodes and decodes sound objects to/from the resource set format. More... | |
| class | SoundObjectResourceTranscoder |
| A class that encodes and decodes sound objects to/from the resource set format. More... | |
| class | SoundSceneResourceTranscoder |
| A class that encodes and decodes sound objects to/from the resource set format. More... | |
| class | SoundShapeResourceTranscoder |
| A class that encodes and decodes sound shapes to/from the resource set format. More... | |
| class | SoundSourceResourceTranscoder |
| A class that encodes and decodes sound sources to/from the resource set format. More... | |
A namespace that handles resource serialization for acoustic simulation.
1.8.11