Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::sound::acoustics::resources::SoundMaterialResourceTranscoder, including all inherited members.
decode(ResourceID &resourceID, ResourceDecoder &decoder, ResourceReferencePatcher &references, ResourceManager *resourceManager=((void *) 0)) | om::sound::acoustics::resources::SoundMaterialResourceTranscoder | virtual |
encode(const ResourceID &resourceID, const SoundMaterial &object, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0)) | om::sound::acoustics::resources::SoundMaterialResourceTranscoder | virtual |
ResourceSetTypeTranscoder< SoundMaterial >::encode(const ResourceID &resourceID, const SoundMaterial &data, const ResourceSet &resources, ResourceEncoder &encoder, ResourceManager *resourceManager=((void *) 0))=0 | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | pure virtual |
finalize(SoundMaterial &data) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inlinevirtual |
findInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | protectedstatic |
findInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | protectedstatic |
findInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | protectedstatic |
findInstances(const SoundMaterial &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder) const | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inlinevirtual |
getResourceType() const | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inline |
instance(const SoundMaterial &data, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inlinevirtual |
patchReferences(const ResourceReference *references, Size numReferences, const ResourceSet &resources, SoundMaterial &data) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inlinevirtual |
replaceInstance(InstanceType *data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | protectedstatic |
replaceInstance(const OpaqueResource &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | protectedstatic |
replaceInstance(void *data, const ResourceType &dataType, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | protectedstatic |
replaceInstances(SoundMaterial &data, const Prototype &prototype, const Prototype &instance, const ResourceSetTranscoder &transcoder, ResourceSet &resources) const | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inlinevirtual |
~ResourceSetTypeTranscoder() | om::resources::ResourceSetTypeTranscoder< SoundMaterial > | inlinevirtual |