Om
1.0.0
A universal framework for multimedia simulation
|
A class that stores information about a resource that belongs to a prototype. More...
#include <omResourcePrototype.h>
Public Member Functions | |
Component (const OpaqueResource &newResource) | |
Create a new component with the specified resource and the default flags. More... | |
Component (const OpaqueResource &newResource, const PrototypeFlags &newFlags) | |
Create a new component with the specified resource and flags. More... | |
Public Attributes | |
OpaqueResource | resource |
An opaque reference to the resource for this component. More... | |
PrototypeFlags | flags |
An object containing boolean configuration flags for this component. More... | |
A class that stores information about a resource that belongs to a prototype.
|
inline |
Create a new component with the specified resource and the default flags.
|
inline |
Create a new component with the specified resource and flags.
OpaqueResource om::resources::Prototype::Component::resource |
An opaque reference to the resource for this component.
PrototypeFlags om::resources::Prototype::Component::flags |
An object containing boolean configuration flags for this component.