Om  1.0.0
A universal framework for multimedia simulation
om::physics::shapes::CylinderShape Member List

This is the complete list of members for om::physics::shapes::CylinderShape, including all inherited members.

CylinderShape()om::physics::shapes::CylinderShape
CylinderShape(const Vector3f &newEndpoint1, const Vector3f &newEndpoint2, Float newRadius)om::physics::shapes::CylinderShape
CylinderShape(const Vector3f &newEndpoint1, const Vector3f &newEndpoint2, Float newRadius1, Float newRadius2)om::physics::shapes::CylinderShape
flagIsSet(ShapeFlags::Flag flag) const om::physics::shapes::PhysicsShapeinline
flagsAreSet(const ShapeFlags &otherFlags) const om::physics::shapes::PhysicsShapeinline
getAxis() const om::physics::shapes::CylinderShapeinline
getAxisSIMD() const om::physics::shapes::CylinderShapeinline
getBoundingBox() const om::physics::shapes::PhysicsShapeinline
getEndpoint1() const om::physics::shapes::CylinderShapeinline
getEndpoint1SIMD() const om::physics::shapes::CylinderShapeinline
getEndpoint2() const om::physics::shapes::CylinderShapeinline
getEndpoint2SIMD() const om::physics::shapes::CylinderShapeinline
getFlags()om::physics::shapes::PhysicsShapeinline
getFlags() const om::physics::shapes::PhysicsShapeinline
getHeight() const om::physics::shapes::CylinderShapeinline
getMassInfo(Float &mass, Vector3f &massCenter, Matrix3f &inertia) const om::physics::shapes::CylinderShapevirtual
getMaterial() const om::physics::shapes::CylinderShapeinline
getRadius1() const om::physics::shapes::CylinderShapeinline
getRadius2() const om::physics::shapes::CylinderShapeinline
getSupportPoint(const CylinderShape *cylinder, const SIMDFloat4 &direction)om::physics::shapes::CylinderShapeinlinestatic
getType() const om::physics::shapes::PhysicsShapeinline
getTypeID() const om::physics::shapes::PhysicsShapeinline
getVolume() const om::physics::shapes::CylinderShapevirtual
PhysicsShape(const ShapeType *newType)om::physics::shapes::PhysicsShapeinlineprotected
RESOURCE_TYPEom::physics::shapes::PhysicsShapestatic
setAxis(const Vector3f &newAxis)om::physics::shapes::CylinderShapeinline
setBoundingBox(const AABB3f &newBoundingBox)om::physics::shapes::PhysicsShapeinlineprotected
setEndpoint1(const Vector3f &newEndpoint1)om::physics::shapes::CylinderShapeinline
setEndpoint2(const Vector3f &newEndpoint2)om::physics::shapes::CylinderShapeinline
setFlag(ShapeFlags::Flag flag, Bool newIsSet=true)om::physics::shapes::PhysicsShapeinline
setFlags(const ShapeFlags &newFlags)om::physics::shapes::PhysicsShapeinline
setHeight(Float newHeight)om::physics::shapes::CylinderShapeinline
setMaterial(PhysicsMaterial *newMaterial)om::physics::shapes::CylinderShapeinline
setRadius1(Float newRadius1)om::physics::shapes::CylinderShapeinline
setRadius2(Float newRadius2)om::physics::shapes::CylinderShapeinline
TYPEom::physics::shapes::CylinderShapestatic
~PhysicsShape()om::physics::shapes::PhysicsShapevirtual