Om  1.0.0
A universal framework for multimedia simulation
om::physics::shapes::BoxShape Member List

This is the complete list of members for om::physics::shapes::BoxShape, including all inherited members.

BoxShape()om::physics::shapes::BoxShape
BoxShape(const Vector3f &newSize)om::physics::shapes::BoxShape
BoxShape(const Vector3f &newSize, const Vector3f &newPosition)om::physics::shapes::BoxShape
BoxShape(const Vector3f &newSize, const Vector3f &newPosition, const Matrix3f &newOrientation)om::physics::shapes::BoxShape
flagIsSet(ShapeFlags::Flag flag) const om::physics::shapes::PhysicsShapeinline
flagsAreSet(const ShapeFlags &otherFlags) const om::physics::shapes::PhysicsShapeinline
getBasisX() const om::physics::shapes::BoxShapeinline
getBasisY() const om::physics::shapes::BoxShapeinline
getBasisZ() const om::physics::shapes::BoxShapeinline
getBoundingBox() const om::physics::shapes::PhysicsShapeinline
getFlags()om::physics::shapes::PhysicsShapeinline
getFlags() const om::physics::shapes::PhysicsShapeinline
getHalfSize() const om::physics::shapes::BoxShapeinline
getHalfSizeSIMD() const om::physics::shapes::BoxShapeinline
getMassInfo(Float &mass, Vector3f &massCenter, Matrix3f &inertia) const om::physics::shapes::BoxShapevirtual
getMaterial() const om::physics::shapes::BoxShapeinline
getOrientation() const om::physics::shapes::BoxShapeinline
getPosition() const om::physics::shapes::BoxShapeinline
getPositionSIMD() const om::physics::shapes::BoxShapeinline
getSize() const om::physics::shapes::BoxShapeinline
getSupportPoint(const BoxShape *box, const SIMDFloat4 &direction)om::physics::shapes::BoxShapeinlinestatic
getType() const om::physics::shapes::PhysicsShapeinline
getTypeID() const om::physics::shapes::PhysicsShapeinline
getVolume() const om::physics::shapes::BoxShapevirtual
PhysicsShape(const ShapeType *newType)om::physics::shapes::PhysicsShapeinlineprotected
RESOURCE_TYPEom::physics::shapes::PhysicsShapestatic
setBoundingBox(const AABB3f &newBoundingBox)om::physics::shapes::PhysicsShapeinlineprotected
setFlag(ShapeFlags::Flag flag, Bool newIsSet=true)om::physics::shapes::PhysicsShapeinline
setFlags(const ShapeFlags &newFlags)om::physics::shapes::PhysicsShapeinline
setHalfSize(const Vector3f &newHalfSize)om::physics::shapes::BoxShapeinline
setMaterial(PhysicsMaterial *newMaterial)om::physics::shapes::BoxShapeinline
setOrientation(const Matrix3f &newOrientation)om::physics::shapes::BoxShapeinline
setPosition(const Vector3f &newPosition)om::physics::shapes::BoxShapeinline
setSize(const Vector3f &newSize)om::physics::shapes::BoxShapeinline
TYPEom::physics::shapes::BoxShapestatic
~PhysicsShape()om::physics::shapes::PhysicsShapevirtual