Om  1.0.0
A universal framework for multimedia simulation
om::physics::base::TransformState Member List

This is the complete list of members for om::physics::base::TransformState, including all inherited members.

pom::physics::base::TransformState
rotateToLocal(const Vector3f &point) const om::physics::base::TransformStateinline
rotateToLocal(const SIMDFloat4 &point) const om::physics::base::TransformStateinline
rotateToWorld(const Vector3f &point) const om::physics::base::TransformStateinline
rotateToWorld(const SIMDFloat4 &point) const om::physics::base::TransformStateinline
rotateToWorld(const SIMDFloat4 &matX, const SIMDFloat4 &matY, const SIMDFloat4 &matZ, SIMDFloat4 &worldX, SIMDFloat4 &worldY, SIMDFloat4 &worldZ) const om::physics::base::TransformStateinline
rXom::physics::base::TransformState
rYom::physics::base::TransformState
rZom::physics::base::TransformState
scaleom::physics::base::TransformState
similarityTransform(const SIMDFloat4 &matX, const SIMDFloat4 &matY, const SIMDFloat4 &matZ, SIMDFloat4 &worldX, SIMDFloat4 &worldY, SIMDFloat4 &worldZ) const om::physics::base::TransformStateinline
transformAABBToWorld(const AABB3f &aabb, SIMDFloat4 &worldMin, SIMDFloat4 &worldMax) const om::physics::base::TransformStateinline
TransformState()om::physics::base::TransformStateinline
transformToLocal(const Vector3f &point) const om::physics::base::TransformStateinline
transformToLocal(const SIMDFloat4 &point) const om::physics::base::TransformStateinline
transformToWorld(const Vector3f &point) const om::physics::base::TransformStateinline
transformToWorld(const SIMDFloat4 &point) const om::physics::base::TransformStateinline