Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::physics::base::MassState, including all inherited members.
applyForce(const SIMDFloat4 &forceVector) | om::physics::base::MassState | inline |
applyForce(const SIMDFloat4 &forceVector, const SIMDFloat4 &point) | om::physics::base::MassState | inline |
applyInvInertia(const SIMDFloat4 &v) const | om::physics::base::MassState | inline |
center | om::physics::base::MassState | |
force | om::physics::base::MassState | |
invInertiaX | om::physics::base::MassState | |
invInertiaY | om::physics::base::MassState | |
invInertiaZ | om::physics::base::MassState | |
invLocalInertiaX | om::physics::base::MassState | |
invLocalInertiaY | om::physics::base::MassState | |
invLocalInertiaZ | om::physics::base::MassState | |
invMass | om::physics::base::MassState | |
localCenter | om::physics::base::MassState | |
localMass | om::physics::base::MassState | |
mass | om::physics::base::MassState | |
MassState() | om::physics::base::MassState | inline |
setLocalInertia(const Matrix3f &localInertia) | om::physics::base::MassState | inline |
torque | om::physics::base::MassState |