Om  1.0.0
A universal framework for multimedia simulation
om::graphics::textures::DeviceTexture Member List

This is the complete list of members for om::graphics::textures::DeviceTexture, including all inherited members.

clearFace(Float channelColor, TextureFace face=TextureFace::FRONT, Index mipmapLevel=0)=0om::graphics::textures::DeviceTexturepure virtual
DeviceResource(GraphicsContext *newContext)om::graphics::devices::DeviceResourceprotected
DeviceTexture(devices::GraphicsContext *context)om::graphics::textures::DeviceTextureinlineprotected
generateMipmaps()=0om::graphics::textures::DeviceTexturepure virtual
getContext() const om::graphics::devices::DeviceResourceinline
getDimensionCount() const =0om::graphics::textures::DeviceTexturepure virtual
getDownsampleFilter() const =0om::graphics::textures::DeviceTexturepure virtual
getFace(Image &image, const PixelFormat &pixelType, TextureFace face=TextureFace::FRONT, Index mipmapLevel=0) const =0om::graphics::textures::DeviceTexturepure virtual
getFaceCount() const =0om::graphics::textures::DeviceTexturepure virtual
getFormat() const =0om::graphics::textures::DeviceTexturepure virtual
getMipmapCount() const =0om::graphics::textures::DeviceTexturepure virtual
getSize(Index dimension) const =0om::graphics::textures::DeviceTexturepure virtual
getUpsampleFilter() const =0om::graphics::textures::DeviceTexturepure virtual
getWrapType() const =0om::graphics::textures::DeviceTexturepure virtual
isCube() const =0om::graphics::textures::DeviceTexturepure virtual
isResident() const =0om::graphics::textures::DeviceTexturepure virtual
isValid() const =0om::graphics::devices::DeviceResourcepure virtual
isValidFace(const TextureFace &face) const om::graphics::textures::DeviceTextureinline
setDownsampleFilter(const TextureFilter &newDownsampleFilter)=0om::graphics::textures::DeviceTexturepure virtual
setFace(const Image &newImage, TextureFormat newTextureFormat, TextureFace face=TextureFace::FRONT, Index mipmapLevel=0)=0om::graphics::textures::DeviceTexturepure virtual
setUpsampleFilter(const TextureFilter &newUpsampleFilter)=0om::graphics::textures::DeviceTexturepure virtual
setWrapType(const TextureWrapType &newWrapType)=0om::graphics::textures::DeviceTexturepure virtual
updateFace(const Image &newImage, const Vector3i &position, TextureFace face=TextureFace::FRONT, Index mipmapLevel=0)=0om::graphics::textures::DeviceTexturepure virtual
~DeviceResource()om::graphics::devices::DeviceResourcevirtual