Om  1.0.0
A universal framework for multimedia simulation
om::graphics::shapes::LODShape Member List

This is the complete list of members for om::graphics::shapes::LODShape, including all inherited members.

addLevel(GraphicsShape *newShape, Real newPixelRadius)om::graphics::shapes::LODShape
clearContext()om::graphics::devices::GraphicsContextObjectinline
clearLevels()om::graphics::shapes::LODShape
contextom::graphics::devices::GraphicsContextObjectprotected
download(DownloadRequest &request)om::graphics::shapes::LODShapevirtual
om::graphics::shapes::GraphicsShape::download()om::graphics::devices::GraphicsContextObject
flagIsSet(RenderableFlags::Flag flag) const om::graphics::base::Renderableinline
flagsom::graphics::base::Renderableprotected
flagsAreSet(const RenderableFlags &otherFlags) const om::graphics::base::Renderableinline
getBoundingBox() const om::graphics::shapes::GraphicsShapeinline
getBoundingSphere() const om::graphics::shapes::GraphicsShapeinline
getContext() const om::graphics::devices::GraphicsContextObjectinline
getFlags()om::graphics::base::Renderableinline
getFlags() const om::graphics::base::Renderableinline
getIsVisible() const om::graphics::base::Renderableinline
getLevelCount() const om::graphics::shapes::LODShapeinline
getLevelForPixelRadius(Real pixelRadius) const om::graphics::shapes::LODShape
getLevelPixelRadius(Index i) const om::graphics::shapes::LODShapeinline
getLevelShape(Index i) const om::graphics::shapes::LODShapeinline
getLODBias() const om::graphics::shapes::LODShapeinline
getRenderables(const RenderRequest &request, const Transform3 &worldTransform, RenderQueue &outputQueue) const om::graphics::shapes::LODShapevirtual
getShadowsEnabled() const om::graphics::base::Renderableinline
getShapeType() const om::graphics::shapes::GraphicsShapeinline
getShapeTypeID() const om::graphics::shapes::GraphicsShapeinline
GraphicsContextObject()om::graphics::devices::GraphicsContextObjectinlineprotected
GraphicsContextObject(GraphicsContext *newContext)om::graphics::devices::GraphicsContextObjectinlineprotected
GraphicsShape(const ShapeType *newType)om::graphics::shapes::GraphicsShapeinlineprotected
intersectRay(GraphicsRay &ray) const om::graphics::shapes::LODShapevirtual
isDownloaded() const om::graphics::devices::GraphicsContextObjectvirtual
isUploaded() const om::graphics::devices::GraphicsContextObjectvirtual
isValid() const om::graphics::devices::GraphicsContextObjectvirtual
LODShape()om::graphics::shapes::LODShape
LODShape(GraphicsShape *newShape, Real newPixelRadius)om::graphics::shapes::LODShape
removeLevel(Index i)om::graphics::shapes::LODShape
Renderable()om::graphics::base::Renderableinline
Renderable(const RenderableFlags &newFlags)om::graphics::base::Renderableinline
RESOURCE_TYPEom::graphics::shapes::GraphicsShapestatic
setBoundingBox(const AABB3 &newBoundingBox)om::graphics::shapes::GraphicsShapeinlineprotected
setContext(devices::GraphicsContext *newContext)om::graphics::shapes::LODShapevirtual
setFlag(RenderableFlags::Flag flag, Bool newIsSet=true)om::graphics::base::Renderableinline
setFlags(const RenderableFlags &newFlags)om::graphics::base::Renderableinline
setIsVisible(Bool newIsVisible)om::graphics::base::Renderableinline
setLevelPixelRadius(Index i, Real newMaximumPixelRadius)om::graphics::shapes::LODShape
setLevelShape(Index i, GraphicsShape *newShape)om::graphics::shapes::LODShapeinline
setLODBias(Real newLODBias)om::graphics::shapes::LODShapeinline
setShadowsEnabled(Bool newCanCastShadows)om::graphics::base::Renderableinline
testRay(GraphicsRay &ray) const om::graphics::shapes::LODShapevirtual
TYPEom::graphics::shapes::LODShapestatic
updateBoundingBox()om::graphics::shapes::LODShapevirtual
upload(UploadRequest &request)om::graphics::shapes::LODShapevirtual
om::graphics::shapes::GraphicsShape::upload()om::graphics::devices::GraphicsContextObject
~GraphicsContextObject()om::graphics::devices::GraphicsContextObjectvirtual