Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::engine::physics::PhysicsSceneContext, including all inherited members.
addResource(const OpaqueResource &resource) | om::engine::physics::PhysicsSceneContext | virtual |
om::engine::base::SceneContext::addResource(const OpaqueResource &resource)=0 | om::engine::base::SceneContext | pure virtual |
clearResources() | om::engine::physics::PhysicsSceneContext | virtual |
getResourceType() const | om::engine::physics::PhysicsSceneContext | virtual |
getScene() const | om::engine::physics::PhysicsSceneContext | inline |
PhysicsSceneContext() | om::engine::physics::PhysicsSceneContext | |
removeResource(const OpaqueResource &resource) | om::engine::physics::PhysicsSceneContext | virtual |
om::engine::base::SceneContext::removeResource(const OpaqueResource &resource)=0 | om::engine::base::SceneContext | pure virtual |
RESOURCE_TYPE | om::engine::physics::PhysicsSceneContext | static |
~SceneContext() | om::engine::base::SceneContext | virtual |