Om
1.0.0
A universal framework for multimedia simulation
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This is the complete list of members for om::engine::base::Trajectory, including all inherited members.
getAngularVelocity() const | om::engine::base::Trajectory | inline |
getOrientation() const | om::engine::base::Trajectory | inline |
getPosition() const | om::engine::base::Trajectory | inline |
getTransform() const | om::engine::base::Trajectory | inline |
getVelocity() const | om::engine::base::Trajectory | inline |
setAngularVelocity(const Vector3f &newAngularVelocity) | om::engine::base::Trajectory | inline |
setOrientation(const Matrix3f &newOrientation) | om::engine::base::Trajectory | inline |
setPosition(const Vector3f &newPosition) | om::engine::base::Trajectory | inline |
setTransform(const Transform3f &newTransform) | om::engine::base::Trajectory | inline |
setVelocity(const Vector3f &newVelocity) | om::engine::base::Trajectory | inline |
Trajectory() | om::engine::base::Trajectory | inline |
Trajectory(const Transform3f &newTransform) | om::engine::base::Trajectory | inline |
Trajectory(const Transform3f &newTransform, const Vector3f &newVelocity, const Vector3f &newAngularVelocity=Vector3f()) | om::engine::base::Trajectory | inline |