Om
1.0.0
A universal framework for multimedia simulation
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A class that contains settings for how data should be compressed. More...
#include <omCompressionSettings.h>
Public Member Functions | |
CompressionSettings () | |
Create a new compression settings object with the default settings. More... | |
Float | getCompression () const |
Return the compression amount between 0 (no compression) and 1 (maximum compression). More... | |
void | setCompression (Float newCompression) |
Set the compression amount between 0 (no compression) and 1 (maximum compression). More... | |
A class that contains settings for how data should be compressed.
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inline |
Create a new compression settings object with the default settings.
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inline |
Return the compression amount between 0 (no compression) and 1 (maximum compression).
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Set the compression amount between 0 (no compression) and 1 (maximum compression).