Om  1.0.0
A universal framework for multimedia simulation
Classes | Namespaces
omGraphicsVertexBinding.h File Reference
#include "omGraphicsMaterialsConfig.h"
#include "omGraphicsShaderBinding.h"

Classes

class  om::graphics::materials::VertexBinding
 A class used to represent the binding between a per-vertex shader variable and its buffer and usage. More...
 

Namespaces

 om
 The enclosing namespace for the entire Om library.
 
 om::graphics
 A namespace containing classes for hardware-based graphics rendering.
 
 om::graphics::materials
 A namespace containing classes related to graphics materials and shaders.