Om
1.0.0
A universal framework for multimedia simulation
|
Classes | |
class | om::graphics::materials::TextureBinding |
A class used to represent the binding between a texture shader variable and its texture and usage. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::graphics | |
A namespace containing classes for hardware-based graphics rendering. | |
om::graphics::materials | |
A namespace containing classes related to graphics materials and shaders. | |