Om
1.0.0
A universal framework for multimedia simulation
|
#include "omGraphicsScenesConfig.h"
Classes | |
class | om::graphics::scenes::GraphicsObject |
A class that describes a hierarchy of shapes and their transformations. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::graphics | |
A namespace containing classes for hardware-based graphics rendering. | |
om::graphics::scenes | |
A namespace containing scene-related classes. | |
Functions | |
OM_RESOURCE_TYPE (om::graphics::scenes::GraphicsObject, om::graphics::scenes::GraphicsObject::RESOURCE_TYPE) | |
OM_RESOURCE_TYPE | ( | om::graphics::scenes::GraphicsObject | , |
om::graphics::scenes::GraphicsObject::RESOURCE_TYPE | |||
) |