Om
1.0.0
A universal framework for multimedia simulation
|
#include "omGraphicsGUIBaseConfig.h"
Classes | |
class | om::graphics::gui::base::Margin |
A class that represents a 4-sided margin for a rectangular GUI object. More... | |
Namespaces | |
om | |
The enclosing namespace for the entire Om library. | |
om::graphics | |
A namespace containing classes for hardware-based graphics rendering. | |
om::graphics::gui | |
A namespace containing a library for hardware-based GUI rendering. | |
om::graphics::gui::base | |
A namespace containing basic classes for hardware-based GUIs. | |
Functions | |
Margin | om::graphics::gui::base::operator* (Float scale, const Margin &margin) |
Scale a margin on all sides by the specified value and return the result. More... | |
Margin | om::graphics::gui::base::operator* (const Vector2f &scale, const Margin &margin) |
Scale a margin on all sides by the specified vector scaling and return the result. More... | |